IndieRunner::Engine::Java::LibGDX(3p)

NAME
IndieRunner::Engine::Java::LibGDX - module for LibGDX

DESCRIPTION
This module assists with setup for Java games that use the LibGDX framework.

select_most_compatible_version($target_v, @candidate_v)
    Heuristic to pick a version of LibGDX to use from an array of possible candidates.

get_min_java_v()
    Return the preferred Java version to use for LibGDX games. This is dependent on the operating system.

get_bundled_gdx_version()
    Returns the version of the bundled LibGDX.

get_native_gdx($bundled_v)
    Using the bundled LibGDX version number, this subroutine returns the system directory location of the most appropriate version of LibGDX.

add_classpath()
    Return what to add to classpath.

setup($mode_obj)
    Setup steps for LWJGL3 framework. Determines the version of native LibGDX to use for this game to insert the native and managed libraries.

AUTHOR
Thomas Frohwein <thfr@cpan.org>.

SEE ALSO
IndieRunner::Engine::Java, IndieRunner::Engine::Java::JavaMod.

COPYRIGHT
Copyright 2022-2025 by Thomas Frohwein <thfr@cpan.org>.

This program is free software; you can redistribute it and/or modify it under the ISC license.