Graphics.Rendering.OpenGL.Raw.AMD.DepthClampSeparate

OpenGLRaw-2.6.0.0: A raw binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2015
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell2010

Graphics.Rendering.OpenGL.Raw.AMD.DepthClampSeparate

Contents

- Extension Support
- Enums

Description

Synopsis

- glGetAMDDepthClampSeparate :: MonadIO m => m Bool
- gl_AMD_depth_clamp_separate :: Bool
- gl_DEPTH_CLAMP_FAR_AMD :: GLenum
- gl_DEPTH_CLAMP_NEAR_AMD :: GLenum

# Extension Support

glGetAMDDepthClampSeparate :: MonadIO m => m Bool

Is the AMD_depth_clamp_separate extension supported?

gl_AMD_depth_clamp_separate :: Bool

Is the AMD_depth_clamp_separate extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use `glGetAMDDepthClampSeparate` in those cases instead.

# Enums

gl_DEPTH_CLAMP_FAR_AMD :: GLenum

gl_DEPTH_CLAMP_NEAR_AMD :: GLenum