Graphics.Rendering.OpenGL.Raw.HP.TextureLighting

OpenGLRaw-2.6.0.0: A raw binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2015
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell2010

Graphics.Rendering.OpenGL.Raw.HP.TextureLighting

Contents

- Extension Support
- Enums

Description

Synopsis

- glGetHPTextureLighting :: MonadIO m => m Bool
- gl_HP_texture_lighting :: Bool
- gl_TEXTURE_LIGHTING_MODE_HP :: GLenum
- gl_TEXTURE_POST_SPECULAR_HP :: GLenum
- gl_TEXTURE_PRE_SPECULAR_HP :: GLenum

# Extension Support

glGetHPTextureLighting :: MonadIO m => m Bool

Is the HP_texture_lighting extension supported?

gl_HP_texture_lighting :: Bool

Is the HP_texture_lighting extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use `glGetHPTextureLighting` in those cases instead.

# Enums

gl_TEXTURE_LIGHTING_MODE_HP :: GLenum

gl_TEXTURE_POST_SPECULAR_HP :: GLenum

gl_TEXTURE_PRE_SPECULAR_HP :: GLenum