Movie::jump()\ video \ Language (API) \ Processing 1.0
Author: Casey Reas & Ben Fry
Description: Processing is an electronic sketchbook for developing ideas. It is a context for learning fundamentals of computer programming within the context of the electronic arts.
Keywords: Processing, Processing, Interactive Media, Electronic Arts, Programming, Java, Ben Fry, Casey Reas

Reference for Processing version 1.1+. If you have a previous version, use the reference included with your software. If you see any errors or have suggestions, »please let us know. If you prefer a more technical reference, visit the »Processing Javadoc.

Class | Movie
Name | ### jump()
Examples |
    import processing.video.*;
    Movie myMovie;

    void setup() {
      size(200, 200);
      frameRate(30);
      myMovie = new Movie(this, "totoro.mov");
      myMovie.loop();
    }

    void draw() {
      if(myMovie.available()) {
        myMovie.read();
      }
      image(myMovie, 0, 0);
    }

    void mousePressed() {
      myMovie.jump(random(myMovie.duration()));
    }
Description | Jumps to a specific location within a movie. The parameter where is in terms of seconds. For example, if the movie is 12.2 seconds long, calling jump(6.1) would go to the middle of the movie.
Syntax |
    mov.jump(where)
Parameters |
mov | any variable of type Movie
where | float: position to jump to specified in seconds
Usage | Web & Application

Updated on June 14, 2010 12:05:23pm EDT