version	U12.1.00
uid	basicanimationobject3d.u1-1788088870-0
record	graphics3d__BasicAnimationObject3D__state,24
	0,__s
	1,__m
	2,velocity
	3,rot_speed
	4,speed_inc
	5,max_speed
	6,strength
	7,health
	8,label
	9,loc
	10,orientation_angles
	11,scalexyz
	12,color
	13,radius
	14,reference
	15,bb_max
	16,bb_min
	17,visible_section
	18,Txyz
	19,Rx
	20,Ry
	21,Rz
	22,Sxyz
	23,render_func
record	graphics3d__BasicAnimationObject3D__methods,30
	0,animate_move
	1,animate_rotate
	2,animate
	3,rotate_ref
	4,set_velocity
	5,set_velocityxyz
	6,add_velocity
	7,adjust_with_frame_rate
	8,initially
	9,render
	10,render_details
	11,set_render_func
	12,refreshLoc
	13,refreshScale
	14,refreshRot
	15,set_location
	16,set_locationxyz
	17,move
	18,set_orientation
	19,set_orientationxyz
	20,set_reference
	21,set_referencexyz
	22,rotate
	23,show
	24,hide
	25,is_hidden
	26,calc_bounding_box
	27,is_colliding
	28,set_size_to
	29,graphics3d__BasicObject3D
impl	local
link	/pobj/unicon-13.3beta1/unicon-0b8f99c2affe981f87639fc2577d2a68d05739ba/uni/3d/basicobject3d.u
global	15
	0,000005,graphics3d__BasicAnimationObject3D_animate_move,1
	1,000005,graphics3d__BasicAnimationObject3D_animate_rotate,1
	2,000005,graphics3d__BasicAnimationObject3D_animate,1
	3,000005,graphics3d__BasicAnimationObject3D_rotate_ref,1
	4,000005,graphics3d__BasicAnimationObject3D_set_velocity,2
	5,000005,graphics3d__BasicAnimationObject3D_set_velocityxyz,4
	6,000005,graphics3d__BasicAnimationObject3D_add_velocity,2
	7,000005,graphics3d__BasicAnimationObject3D_adjust_with_frame_rate,1
	8,000005,graphics3d__BasicAnimationObject3D_initially,2
	9,000011,graphics3d__BasicAnimationObject3D__state,24
	10,000011,graphics3d__BasicAnimationObject3D__methods,30
	11,000001,graphics3d__BasicAnimationObject3D__oprec,0
	12,000001,graphics3d__BasicObject3D__oprec,0
	13,000005,graphics3d__BasicAnimationObject3D,1
	14,000005,graphics3d__BasicAnimationObject3Dinitialize,0

proc graphics3d__BasicAnimationObject3D_animate_move
	local	0,001000,self
	local	1,000000,Translate
	declend
	filen	basicanimationobject3d.icn
	line	26
	colm	11
	synt	any
	mark	L1
	pnull
	pnull
	var	0
	line	27
	colm	11
	synt	any
	field	loc
	line	27
	colm	15
	synt	any
	field	add
	pnull
	var	0
	line	27
	colm	24
	synt	any
	field	velocity
	line	27
	colm	19
	synt	any
	invoke	1
	unmark
lab L1
	mark	L2
	pnull
	pnull
	var	0
	line	29
	colm	11
	synt	any
	field	Txyz
	var	1
	pnull
	pnull
	var	0
	line	29
	colm	32
	synt	any
	field	loc
	line	29
	colm	36
	synt	any
	field	x
	pnull
	pnull
	var	0
	line	29
	colm	43
	synt	any
	field	loc
	line	29
	colm	47
	synt	any
	field	y
	pnull
	pnull
	var	0
	line	29
	colm	54
	synt	any
	field	loc
	line	29
	colm	58
	synt	any
	field	z
	line	29
	colm	27
	synt	any
	invoke	3
	line	29
	colm	16
	synt	any
	asgn
	unmark
lab L2
	pnull
	line	30
	colm	1
	synt	any
	pfail
	end
proc graphics3d__BasicAnimationObject3D_animate_rotate
	local	0,001000,self
	declend
	line	32
	colm	11
	synt	any
	mark	L1
	pnull
	pnull
	var	0
	line	33
	colm	11
	synt	any
	field	orientation_angles
	line	33
	colm	30
	synt	any
	field	add
	pnull
	var	0
	line	33
	colm	39
	synt	any
	field	rot_speed
	line	33
	colm	34
	synt	any
	invoke	1
	unmark
lab L1
	mark	L2
	pnull
	pnull
	pnull
	var	0
	line	34
	colm	11
	synt	any
	field	Rx
	line	34
	colm	14
	synt	any
	field	angle
	pnull
	pnull
	var	0
	line	34
	colm	26
	synt	any
	field	rot_speed
	line	34
	colm	36
	synt	any
	field	x
	line	34
	colm	20
	synt	any
	asgn
	unmark
lab L2
	mark	L3
	pnull
	pnull
	pnull
	var	0
	line	35
	colm	11
	synt	any
	field	Ry
	line	35
	colm	14
	synt	any
	field	angle
	pnull
	pnull
	var	0
	line	35
	colm	26
	synt	any
	field	rot_speed
	line	35
	colm	36
	synt	any
	field	y
	line	35
	colm	20
	synt	any
	asgn
	unmark
lab L3
	mark	L4
	pnull
	pnull
	pnull
	var	0
	line	36
	colm	11
	synt	any
	field	Rz
	line	36
	colm	14
	synt	any
	field	angle
	pnull
	pnull
	var	0
	line	36
	colm	26
	synt	any
	field	rot_speed
	line	36
	colm	36
	synt	any
	field	z
	line	36
	colm	20
	synt	any
	asgn
	unmark
lab L4
	pnull
	line	37
	colm	1
	synt	any
	pfail
	end
proc graphics3d__BasicAnimationObject3D_animate
	local	0,001000,self
	declend
	line	39
	colm	11
	synt	any
	mark	L1
	pnull
	var	0
	line	40
	colm	11
	synt	any
	field	animate_move
	line	40
	colm	24
	synt	any
	invoke	0
	unmark
lab L1
	mark	L2
	pnull
	var	0
	line	41
	colm	11
	synt	any
	field	animate_rotate
	line	41
	colm	26
	synt	any
	invoke	0
	unmark
lab L2
	pnull
	line	42
	colm	1
	synt	any
	pfail
	end
proc graphics3d__BasicAnimationObject3D_rotate_ref
	local	0,001000,self
	declend
	line	44
	colm	11
	synt	any
	mark	L1
	pnull
	pnull
	var	0
	line	45
	colm	11
	synt	any
	field	orientation_angles
	line	45
	colm	30
	synt	any
	field	add
	pnull
	var	0
	line	45
	colm	39
	synt	any
	field	rot_speed
	line	45
	colm	34
	synt	any
	invoke	1
	unmark
lab L1
	mark	L2
	pnull
	pnull
	pnull
	var	0
	line	46
	colm	11
	synt	any
	field	Rx
	line	46
	colm	14
	synt	any
	field	angle
	pnull
	pnull
	var	0
	line	46
	colm	26
	synt	any
	field	orientation_angles
	line	46
	colm	45
	synt	any
	field	x
	line	46
	colm	20
	synt	any
	asgn
	unmark
lab L2
	mark	L3
	pnull
	pnull
	pnull
	var	0
	line	47
	colm	11
	synt	any
	field	Ry
	line	47
	colm	14
	synt	any
	field	angle
	pnull
	pnull
	var	0
	line	47
	colm	26
	synt	any
	field	orientation_angles
	line	47
	colm	45
	synt	any
	field	y
	line	47
	colm	20
	synt	any
	asgn
	unmark
lab L3
	mark	L4
	pnull
	pnull
	pnull
	var	0
	line	48
	colm	11
	synt	any
	field	Rz
	line	48
	colm	14
	synt	any
	field	angle
	pnull
	pnull
	var	0
	line	48
	colm	26
	synt	any
	field	orientation_angles
	line	48
	colm	45
	synt	any
	field	z
	line	48
	colm	20
	synt	any
	asgn
	unmark
lab L4
	pnull
	line	49
	colm	1
	synt	any
	pfail
	end
proc graphics3d__BasicAnimationObject3D_set_velocity
	local	0,001000,self
	local	1,001000,v
	declend
	line	51
	colm	11
	synt	any
	mark	L1
	pnull
	pnull
	var	0
	line	52
	colm	11
	synt	any
	field	velocity
	line	52
	colm	20
	synt	any
	field	set
	var	1
	line	52
	colm	24
	synt	any
	invoke	1
	unmark
lab L1
	pnull
	line	53
	colm	1
	synt	any
	pfail
	end
proc graphics3d__BasicAnimationObject3D_set_velocityxyz
	local	0,001000,self
	local	1,001000,x
	local	2,001000,y
	local	3,001000,z
	declend
	line	55
	colm	11
	synt	any
	mark	L1
	pnull
	pnull
	var	0
	line	56
	colm	11
	synt	any
	field	velocity
	line	56
	colm	20
	synt	any
	field	setxyz
	var	1
	var	2
	var	3
	line	56
	colm	27
	synt	any
	invoke	3
	unmark
lab L1
	pnull
	line	57
	colm	1
	synt	any
	pfail
	end
proc graphics3d__BasicAnimationObject3D_add_velocity
	local	0,001000,self
	local	1,001000,v
	declend
	line	59
	colm	11
	synt	any
	mark	L1
	pnull
	pnull
	var	0
	line	60
	colm	11
	synt	any
	field	velocity
	line	60
	colm	20
	synt	any
	field	add
	var	1
	line	60
	colm	24
	synt	any
	invoke	1
	unmark
lab L1
	pnull
	line	61
	colm	1
	synt	any
	pfail
	end
proc graphics3d__BasicAnimationObject3D_adjust_with_frame_rate
	local	0,001000,self
	declend
	line	63
	colm	11
	synt	any
	line	65
	colm	1
	synt	any
	pfail
	end
proc graphics3d__BasicAnimationObject3D_initially
	local	0,001000,self
	local	1,001000,myname
	local	2,000000,graphics3d__Vector3
	con	0,004000,0.0
	con	1,004000,.0000000001
	con	2,002000,1,0
	declend
	line	67
	colm	11
	synt	any
	mark	L1
	pnull
	pnull
	var	0
	line	68
	colm	11
	synt	any
	field	graphics3d__BasicObject3D
	line	68
	colm	37
	synt	any
	field	initially
	var	1
	line	68
	colm	47
	synt	any
	invoke	1
	unmark
lab L1
	mark	L2
	pnull
	pnull
	pnull
	var	0
	line	69
	colm	12
	synt	any
	field	velocity
	line	69
	colm	7
	synt	any
	null
	var	2
	real	0
	real	0
	real	0
	line	69
	colm	42
	synt	any
	invoke	3
	line	69
	colm	21
	synt	any
	asgn
	unmark
lab L2
	mark	L3
	pnull
	pnull
	pnull
	var	0
	line	70
	colm	12
	synt	any
	field	rot_speed
	line	70
	colm	7
	synt	any
	null
	var	2
	real	0
	real	0
	real	0
	line	70
	colm	43
	synt	any
	invoke	3
	line	70
	colm	22
	synt	any
	asgn
	unmark
lab L3
	mark	L4
	pnull
	pnull
	pnull
	var	0
	line	77
	colm	12
	synt	any
	field	health
	line	77
	colm	7
	synt	any
	null
	real	1
	line	77
	colm	19
	synt	any
	asgn
	unmark
lab L4
	mark	L5
	pnull
	pnull
	pnull
	var	0
	line	78
	colm	12
	synt	any
	field	strength
	line	78
	colm	7
	synt	any
	null
	int	2
	line	78
	colm	21
	synt	any
	asgn
	unmark
lab L5
	mark	L6
	mark	L7
	pnull
	line	79
	colm	7
	synt	any
	pret
lab L7
	synt	any
	pfail
	unmark
lab L6
	pnull
	line	80
	colm	1
	synt	any
	pfail
	end
proc graphics3d__BasicAnimationObject3D
	local	0,001000,myname
	local	1,000020,self
	local	2,000020,clone
	local	3,000000,graphics3d__BasicAnimationObject3D__oprec
	local	4,000000,graphics3d__BasicAnimationObject3Dinitialize
	local	5,000000,graphics3d__BasicObject3D__oprec
	local	6,000000,graphics3d__BasicObject3Dinitialize
	local	7,000000,graphics3d__BasicAnimationObject3D__state
	declend
	filen	__faux.icn
	line	5
	colm	11
	synt	any
lab L1
	init	L3
	mark	L2
	mark	L4
	line	8
	colm	3
	synt	if
	mark0
	pnull
	var	3
	line	8
	colm	6
	synt	any
	null
	unmark
	var	4
	line	8
	colm	98
	synt	any
	invoke	0
	line	8
	colm	3
	synt	endif
	unmark
lab L4
	mark	L5
	line	9
	colm	3
	synt	if
	mark0
	pnull
	var	5
	line	9
	colm	6
	synt	any
	null
	unmark
	var	6
	line	9
	colm	80
	synt	any
	invoke	0
	line	9
	colm	3
	synt	endif
	unmark
lab L5
	pnull
	pnull
	var	3
	line	10
	colm	44
	synt	any
	field	graphics3d__BasicObject3D
	var	5
	line	10
	colm	71
	synt	any
	asgn
	unmark
lab L2
	einit	L1
lab L3
	mark	L6
	pnull
	var	1
	var	7
	line	12
	colm	53
	synt	any
	keywd	null
	var	3
	line	12
	colm	52
	synt	any
	invoke	2
	line	12
	colm	8
	synt	any
	asgn
	unmark
lab L6
	mark	L7
	pnull
	pnull
	var	1
	line	13
	colm	7
	synt	any
	field	__s
	var	1
	line	13
	colm	12
	synt	any
	asgn
	unmark
lab L7
	mark	L8
	mark	L9
	pnull
	pnull
	var	1
	line	14
	colm	7
	synt	any
	field	__m
	line	14
	colm	11
	synt	any
	field	initially
	var	1
	var	0
	line	14
	colm	21
	synt	any
	invoke	2
	line	14
	colm	35
	synt	any
	esusp
	goto	L10
lab L9
	line	14
	colm	37
	synt	any
	pfail
lab L10
	unmark
lab L8
	mark	L11
	mark	L12
	var	1
	line	15
	colm	3
	synt	any
	pret
lab L12
	synt	any
	pfail
	unmark
lab L11
	pnull
	line	16
	colm	1
	synt	any
	pfail
	end
proc graphics3d__BasicAnimationObject3Dinitialize
	local	0,000000,graphics3d__BasicAnimationObject3D__oprec
	local	1,000000,graphics3d__BasicAnimationObject3D__methods
	local	2,000000,graphics3d__BasicAnimationObject3D_animate_move
	local	3,000000,graphics3d__BasicAnimationObject3D_animate_rotate
	local	4,000000,graphics3d__BasicAnimationObject3D_animate
	local	5,000000,graphics3d__BasicAnimationObject3D_rotate_ref
	local	6,000000,graphics3d__BasicAnimationObject3D_set_velocity
	local	7,000000,graphics3d__BasicAnimationObject3D_set_velocityxyz
	local	8,000000,graphics3d__BasicAnimationObject3D_add_velocity
	local	9,000000,graphics3d__BasicAnimationObject3D_adjust_with_frame_rate
	local	10,000000,graphics3d__BasicAnimationObject3D_initially
	local	11,000000,graphics3d__BasicObject3D_render
	local	12,000000,graphics3d__BasicObject3D_render_details
	local	13,000000,graphics3d__BasicObject3D_set_render_func
	local	14,000000,graphics3d__BasicObject3D_refreshLoc
	local	15,000000,graphics3d__BasicObject3D_refreshScale
	local	16,000000,graphics3d__BasicObject3D_refreshRot
	local	17,000000,graphics3d__BasicObject3D_set_location
	local	18,000000,graphics3d__BasicObject3D_set_locationxyz
	local	19,000000,graphics3d__BasicObject3D_move
	local	20,000000,graphics3d__BasicObject3D_set_orientation
	local	21,000000,graphics3d__BasicObject3D_set_orientationxyz
	local	22,000000,graphics3d__BasicObject3D_set_reference
	local	23,000000,graphics3d__BasicObject3D_set_referencexyz
	local	24,000000,graphics3d__BasicObject3D_rotate
	local	25,000000,graphics3d__BasicObject3D_show
	local	26,000000,graphics3d__BasicObject3D_hide
	local	27,000000,graphics3d__BasicObject3D_is_hidden
	local	28,000000,graphics3d__BasicObject3D_calc_bounding_box
	local	29,000000,graphics3d__BasicObject3D_is_colliding
	local	30,000000,graphics3d__BasicObject3D_set_size_to
	declend
	line	18
	colm	11
	synt	any
lab L1
	init	L3
	mark	L2
	pnull
	var	0
	var	1
	var	2
	var	3
	var	4
	var	5
	var	6
	var	7
	var	8
	var	9
	var	10
	var	11
	var	12
	var	13
	var	14
	var	15
	var	16
	var	17
	var	18
	var	19
	var	20
	var	21
	var	22
	var	23
	var	24
	var	25
	var	26
	var	27
	var	28
	var	29
	var	30
	line	19
	colm	99
	synt	any
	invoke	29
	line	19
	colm	53
	synt	any
	asgn
	unmark
lab L2
	einit	L1
lab L3
	line	20
	colm	1
	synt	any
	pfail
	end
