Data.Primitive.ByteArray

primitive-0.6.1.0: Primitive memory-related operations

Copyright | (c) Roman Leshchinskiy 2009-2012
License | BSD-style
Maintainer | Roman Leshchinskiy <rl@cse.unsw.edu.au>
Portability | non-portable
Safe Haskell | None
Language | Haskell2010

Data.Primitive.ByteArray

Contents

- Types
- Allocation
- Element access
- Freezing and thawing
- Block operations
- Information

Description

Primitive operations on ByteArrays

Synopsis

- data ByteArray = ByteArray ByteArray#
- data MutableByteArray s = MutableByteArray (MutableByteArray# s)
- data ByteArray# :: (#)
- data MutableByteArray# a :: * -> (#)
- newByteArray :: PrimMonad m => Int -> m (MutableByteArray (PrimState m))
- newPinnedByteArray :: PrimMonad m => Int -> m (MutableByteArray (PrimState m))
- newAlignedPinnedByteArray :: PrimMonad m => Int -> Int -> m (MutableByteArray (PrimState m))
- readByteArray :: (Prim a, PrimMonad m) => MutableByteArray (PrimState m) -> Int -> m a
- writeByteArray :: (Prim a, PrimMonad m) => MutableByteArray (PrimState m) -> Int -> a -> m ()
- indexByteArray :: Prim a => ByteArray -> Int -> a
- unsafeFreezeByteArray :: PrimMonad m => MutableByteArray (PrimState m) -> m ByteArray
- unsafeThawByteArray :: PrimMonad m => ByteArray -> m (MutableByteArray (PrimState m))
- copyByteArray :: PrimMonad m => MutableByteArray (PrimState m) -> Int -> ByteArray -> Int -> Int -> m ()
- copyMutableByteArray :: PrimMonad m => MutableByteArray (PrimState m) -> Int -> MutableByteArray (PrimState m) -> Int -> Int -> m ()
- moveByteArray :: PrimMonad m => MutableByteArray (PrimState m) -> Int -> MutableByteArray (PrimState m) -> Int -> Int -> m ()
- setByteArray :: (Prim a, PrimMonad m) => MutableByteArray (PrimState m) -> Int -> Int -> a -> m ()
- fillByteArray :: PrimMonad m => MutableByteArray (PrimState m) -> Int -> Int -> Word8 -> m ()
- sizeofByteArray :: ByteArray -> Int
- sizeofMutableByteArray :: MutableByteArray s -> Int
- sameMutableByteArray :: MutableByteArray s -> MutableByteArray s -> Bool
- byteArrayContents :: ByteArray -> Addr
- mutableByteArrayContents :: MutableByteArray s -> Addr

# Types

data ByteArray

Byte arrays

Constructors

ByteArray ByteArray# |

Instances

Data ByteArray |

data MutableByteArray s

Mutable byte arrays associated with a primitive state token

Constructors

MutableByteArray (MutableByteArray# s) |

Instances

Typeable * s => Data (MutableByteArray s) |

data ByteArray# :: (#)

data MutableByteArray# a :: * -> (#)

# Allocation

newByteArray :: PrimMonad m => Int -> m (MutableByteArray (PrimState m))

Create a new mutable byte array of the specified size.

newPinnedByteArray :: PrimMonad m => Int -> m (MutableByteArray (PrimState m))

Create a pinned byte array of the specified size. The garbage collector is guaranteed not to move it.

newAlignedPinnedByteArray :: PrimMonad m => Int -> Int -> m (MutableByteArray (PrimState m))

Create a pinned byte array of the specified size and with the give alignment. The garbage collector is guaranteed not to move it.

# Element access

readByteArray :: (Prim a, PrimMonad m) => MutableByteArray (PrimState m) -> Int -> m a

Read a primitive value from the byte array. The offset is given in elements of type `a` rather than in bytes.

writeByteArray :: (Prim a, PrimMonad m) => MutableByteArray (PrimState m) -> Int -> a -> m ()

Write a primitive value to the byte array. The offset is given in elements of type `a` rather than in bytes.

indexByteArray :: Prim a => ByteArray -> Int -> a

Read a primitive value from the byte array. The offset is given in elements of type `a` rather than in bytes.

# Freezing and thawing

unsafeFreezeByteArray :: PrimMonad m => MutableByteArray (PrimState m) -> m ByteArray

Convert a mutable byte array to an immutable one without copying. The array should not be modified after the conversion.

unsafeThawByteArray :: PrimMonad m => ByteArray -> m (MutableByteArray (PrimState m))

Convert an immutable byte array to a mutable one without copying. The original array should not be used after the conversion.

# Block operations

copyByteArray

Arguments

:: PrimMonad m |
=> MutableByteArray (PrimState m) | destination array
-> Int | offset into destination array
-> ByteArray | source array
-> Int | offset into source array
-> Int | number of bytes to copy
-> m () |

Copy a slice of an immutable byte array to a mutable byte array.

copyMutableByteArray

Arguments

:: PrimMonad m |
=> MutableByteArray (PrimState m) | destination array
-> Int | offset into destination array
-> MutableByteArray (PrimState m) | source array
-> Int | offset into source array
-> Int | number of bytes to copy
-> m () |

Copy a slice of a mutable byte array into another array. The two slices may not overlap.

moveByteArray

Arguments

:: PrimMonad m |
=> MutableByteArray (PrimState m) | destination array
-> Int | offset into destination array
-> MutableByteArray (PrimState m) | source array
-> Int | offset into source array
-> Int | number of bytes to copy
-> m () |

Copy a slice of a mutable byte array into another, potentially overlapping array.

setByteArray

Arguments

:: (Prim a, PrimMonad m) |
=> MutableByteArray (PrimState m) | array to fill
-> Int | offset into array
-> Int | number of values to fill
-> a | value to fill with
-> m () |

Fill a slice of a mutable byte array with a value. The offset and length are given in elements of type `a` rather than in bytes.

fillByteArray

Arguments

:: PrimMonad m |
=> MutableByteArray (PrimState m) | array to fill
-> Int | offset into array
-> Int | number of bytes to fill
-> Word8 | byte to fill with
-> m () |

Fill a slice of a mutable byte array with a byte.

# Information

sizeofByteArray :: ByteArray -> Int

Size of the byte array.

sizeofMutableByteArray :: MutableByteArray s -> Int

Size of the mutable byte array.

sameMutableByteArray :: MutableByteArray s -> MutableByteArray s -> Bool

Check if the two arrays refer to the same memory block.

byteArrayContents :: ByteArray -> Addr

Yield a pointer to the array's data. This operation is only safe on pinned byte arrays allocated by `newPinnedByteArray` or `newAlignedPinnedByteArray`.

mutableByteArrayContents :: MutableByteArray s -> Addr

Yield a pointer to the array's data. This operation is only safe on pinned byte arrays allocated by `newPinnedByteArray` or `newAlignedPinnedByteArray`.