MouseInput Class | Qt 3D 5.6

Qt 5.6 | Qt 3D | C++ Classes | MouseInput

Qt 5.6.2 Reference Documentation

# MouseInput Class

(Qt3DInput::Input::MouseInput)

Inherits: | Qt3DCore::QBackendNode

- List of all members, including inherited members

## Public Functions

| MouseInput()
| ~MouseInput()
bool | isEnabled() const
Qt3DCore::QNodeId | mouseController() const
void | mouseEvent(const QMouseEventPtr &event)
void | setInputHandler(InputHandler *handler)
void | updateFromPeer(Qt3DCore::QNode *peer)
void | wheelEvent(const QWheelEventPtr &event)

- 5 public functions inherited from Qt3DCore::QBackendNode

## Protected Functions

void | sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)
void | setController(const Qt3DCore::QNodeId &controller)

- 3 protected functions inherited from Qt3DCore::QBackendNode

## Member Function Documentation

### MouseInput::MouseInput()

Default constructs an instance of MouseInput.

### MouseInput::~MouseInput()

Destroys the instance of MouseInput.

### bool MouseInput::isEnabled() const

### Qt3DCore::QNodeId MouseInput::mouseController() const

### void MouseInput::mouseEvent(const QMouseEventPtr &event)

### `[protected]` void MouseInput::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e)

### `[protected]` void MouseInput::setController(const Qt3DCore::QNodeId &controller)

### void MouseInput::setInputHandler(InputHandler *handler)

### void MouseInput::updateFromPeer(Qt3DCore::QNode *peer)

### void MouseInput::wheelEvent(const QWheelEventPtr &event)