NodeManagers Class | Qt 3D 5.6

Qt 5.6 | Qt 3D | C++ Classes | NodeManagers

Qt 5.6.2 Reference Documentation

# NodeManagers Class

(Qt3DRender::Render::NodeManagers)

- List of all members, including inherited members

## Public Functions

| NodeManagers()
AttachmentManager * | attachmentManager() const
AttributeManager * | attributeManager() const
BoundingVolumeDebugManager * | boundingVolumeDebugManager() const
BufferManager * | bufferManager() const
CameraManager * | cameraManager() const
CriterionManager * | criterionManager() const
Backend * | data(Handle handle)
EffectManager * | effectManager() const
FrameGraphManager * | frameGraphManager() const
GeometryManager * | geometryManager() const
GeometryRendererManager * | geometryRendererManager() const
LayerManager * | layerManager() const
LightManager * | lightManager() const
Handle | lookupHandle(const Key &id) const
Backend * | lookupResource(const Key &id) const
Manager * | manager() const
MaterialManager * | materialManager() const
ObjectPickerManager * | objectPickerManager() const
ParameterManager * | parameterManager() const
EntityManager * | renderNodesManager() const
RenderPassManager * | renderPassManager() const
RenderTargetManager * | renderTargetManager() const
SceneManager * | sceneManager() const
ShaderDataManager * | shaderDataManager() const
ShaderManager * | shaderManager() const
SortCriterionManager * | sortCriterionManager() const
TechniqueManager * | techniqueManager() const
TextureDataManager * | textureDataManager() const
TextureImageManager * | textureImageManager() const
TextureManager * | textureManager() const
TransformManager * | transformManager() const
UBOManager * | uboManager() const
VAOManager * | vaoManager() const
MatrixManager * | worldMatrixManager() const

## Member Function Documentation

### NodeManagers::NodeManagers()

Default constructs an instance of NodeManagers.

### AttachmentManager *NodeManagers::attachmentManager() const

### AttributeManager *NodeManagers::attributeManager() const

### BoundingVolumeDebugManager *NodeManagers::boundingVolumeDebugManager() const

### BufferManager *NodeManagers::bufferManager() const

### CameraManager *NodeManagers::cameraManager() const

### CriterionManager *NodeManagers::criterionManager() const

### Backend *NodeManagers::data(Handle handle)

### EffectManager *NodeManagers::effectManager() const

### FrameGraphManager *NodeManagers::frameGraphManager() const

### GeometryManager *NodeManagers::geometryManager() const

### GeometryRendererManager *NodeManagers::geometryRendererManager() const

### LayerManager *NodeManagers::layerManager() const

### LightManager *NodeManagers::lightManager() const

### Handle NodeManagers::lookupHandle(const Key &id) const

### Backend *NodeManagers::lookupResource(const Key &id) const

### Manager *NodeManagers::manager() const

### MaterialManager *NodeManagers::materialManager() const

### ObjectPickerManager *NodeManagers::objectPickerManager() const

### ParameterManager *NodeManagers::parameterManager() const

### EntityManager *NodeManagers::renderNodesManager() const

### RenderPassManager *NodeManagers::renderPassManager() const

### RenderTargetManager *NodeManagers::renderTargetManager() const

### SceneManager *NodeManagers::sceneManager() const

### ShaderDataManager *NodeManagers::shaderDataManager() const

### ShaderManager *NodeManagers::shaderManager() const

### SortCriterionManager *NodeManagers::sortCriterionManager() const

### TechniqueManager *NodeManagers::techniqueManager() const

### TextureDataManager *NodeManagers::textureDataManager() const

### TextureImageManager *NodeManagers::textureImageManager() const

### TextureManager *NodeManagers::textureManager() const

### TransformManager *NodeManagers::transformManager() const

### UBOManager *NodeManagers::uboManager() const

### VAOManager *NodeManagers::vaoManager() const

### MatrixManager *NodeManagers::worldMatrixManager() const