List of All Members for TextureDataManager | Qt 3D 5.6

Qt 5.6 | Qt 3D | C++ Classes | TextureDataManager

Qt 5.6.2 Reference Documentation

# List of All Members for TextureDataManager

This is the complete list of members for Qt3DRender::Render::TextureDataManager, including inherited members.

TextureDataManager() acquire() : QHandle<T, INDEXBITS> addTextureDataForFunctor(HTextureData , const QTextureDataFunctorPtr &) addToPendingTextures(const Qt3DCore::QNodeId &) assignFunctorToTextureImage(const QTextureDataFunctorPtr &, HTextureImage ) cleanup() contains(const C &) const : bool data(const QHandle<T, INDEXBITS> &) : T * getOrAcquireHandle(const C &) : QHandle<T, INDEXBITS> getOrCreateResource(const C &) : T * lookupHandle(const C &) : QHandle<T, INDEXBITS> lookupResource(const C &) : T * | m_handleManager : QHandleManager<T, INDEXBITS> m_handleToResourceMapper : QHash<C, QHandle<T, INDEXBITS> > m_maxResourcesEntries : int maxResourcesEntries() const : int mutex() const : QMutex * release(const QHandle<T, INDEXBITS> &) releaseResource(const C &) removeTextureDataFunctor(const QTextureDataFunctorPtr &) reset() textureDataFromFunctor(const QTextureDataFunctorPtr &) const : HTextureData texturesPending() : QVector<Qt3DCore::QNodeId>