examplescene.cpp Example File | Qt 3D 5.6

Qt 5.6 | Qt 3D | Qt 3D: Dynamic Scene C++ Example | examplescene.cpp Example File

Qt 5.6.2 Reference Documentation

# examplescene.cpp Example File

dynamicscene-cpp/examplescene.cpp

      /****************************************************************************
      **
      ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
      ** Contact: http://www.qt-project.org/legal
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      ** Alternatively, this file may be used under the terms of the GNU
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      #include "examplescene.h"
      #include "boxentity.h"

      #include <QTimer>
      #include <qmath.h>

      ExampleScene::ExampleScene(Qt3DCore::QNode *parent)
          : Qt3DCore::QEntity(parent)
          , m_timer(new QTimer(this))
          , m_even(true)
      {
          QObject::connect(m_timer, SIGNAL(timeout()), SLOT(updateScene()));
          m_timer->setInterval(1200);
          m_timer->start();
      }

      ExampleScene::~ExampleScene()
      {
          qDeleteAll(m_entities);
      }

      void ExampleScene::updateScene()
      {
          if (m_entities.isEmpty()) {
              buildScene();
          } else {
              int i = 0;
              Q_FOREACH (BoxEntity *entity, m_entities) {
                  if (i % 2 == 0)
                      entity->setParent(m_even ? Q_NULLPTR : this);
                  else
                      entity->setParent(m_even ? this : Q_NULLPTR);
                  ++i;
              }
              m_even = !m_even;
          }
      }

      void ExampleScene::buildScene()
      {
          int count = 20;
          const float radius = 5.0f;

          for (int i = 0; i < count; ++i) {
              BoxEntity *entity = new BoxEntity;
              const float angle = M_PI * 2.0f * float(i) / count;
              entity->setAngle(angle);
              entity->setRadius(radius);
              entity->setDiffuseColor(QColor(qFabs(qCos(angle)) * 255, 204, 75));
              m_entities.append(entity);
          }
      }