main.cpp Example File | Active Qt 5.6

Qt 5.6 | Active Qt | OpenGL Example (ActiveQt) | main.cpp Example File

Qt 5.6.2 Reference Documentation

# main.cpp Example File

activeqt/opengl/main.cpp

      /****************************************************************************
      **
      ** Copyright (C) 2015 The Qt Company Ltd.
      ** Contact: http://www.qt.io/licensing/
      **
      ** This file is part of the examples of the Qt Toolkit.
      **
      ** $QT_BEGIN_LICENSE:BSD$
      ** You may use this file under the terms of the BSD license as follows:
      **
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      ** modification, are permitted provided that the following conditions are
      ** met:
      **   * Redistributions of source code must retain the above copyright
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      **     contributors may be used to endorse or promote products derived
      **     from this software without specific prior written permission.
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      //
      // Qt OpenGL example: Box
      //
      // A small example showing how a GLWidget can be used just as any Qt widget
      //
      // File: main.cpp
      //
      // The main() function
      //

      #include "globjwin.h"
      #include "glbox.h"
      #include <QApplication>
      #include <QtOpenGL>
      #include <QAxFactory>

      QAXFACTORY_DEFAULT( GLBox,
                          "{5fd9c22e-ed45-43fa-ba13-1530bb6b03e0}",
                          "{33b051af-bb25-47cf-a390-5cfd2987d26a}",
                          "{8c996c29-eafa-46ac-a6f9-901951e765b5}",
                          "{2c3c183a-eeda-41a4-896e-3d9c12c3577d}",
                          "{83e16271-6480-45d5-aaf1-3f40b7661ae4}"
                        )

      /*
        The main program is here.
      */

      int main( int argc, char **argv )
      {
          QApplication::setColorSpec( QApplication::CustomColor );
          QApplication a(argc,argv);

          if ( !QGLFormat::hasOpenGL() ) {
              qWarning( "This system has no OpenGL support. Exiting." );
              return -1;
          }

          if ( !QAxFactory::isServer() ) {
              GLObjectWindow w;
              w.resize( 400, 350 );
              w.show();
              return a.exec();
          }
          return a.exec();
      }