Slider.qml Example File | Qt Quick 5.6

Qt 5.6 | Qt Quick | Qt Quick Examples - Shader Effects | Slider.qml Example File

Qt 5.6.2 Reference Documentation

# Slider.qml Example File

shadereffects/content/Slider.qml

      /****************************************************************************
      **
      ** Copyright (C) 2015 The Qt Company Ltd.
      ** Contact: http://www.qt.io/licensing/
      **
      ** This file is part of the QtQuick module of the Qt Toolkit.
      **
      ** $QT_BEGIN_LICENSE:LGPL21$
      ** Commercial License Usage
      ** Licensees holding valid commercial Qt licenses may use this file in
      ** accordance with the commercial license agreement provided with the
      ** Software or, alternatively, in accordance with the terms contained in
      ** a written agreement between you and The Qt Company. For licensing terms
      ** and conditions see http://www.qt.io/terms-conditions. For further
      ** information use the contact form at http://www.qt.io/contact-us.
      **
      ** GNU Lesser General Public License Usage
      ** Alternatively, this file may be used under the terms of the GNU Lesser
      ** General Public License version 2.1 or version 3 as published by the Free
      ** Software Foundation and appearing in the file LICENSE.LGPLv21 and
      ** LICENSE.LGPLv3 included in the packaging of this file. Please review the
      ** following information to ensure the GNU Lesser General Public License
      ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
      ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
      **
      ** As a special exception, The Qt Company gives you certain additional
      ** rights. These rights are described in The Qt Company LGPL Exception
      ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
      **
      ** $QT_END_LICENSE$
      **
      ****************************************************************************/

      import QtQuick 2.0

      Item {
          property real value: bar.x / (foo.width - bar.width)
          Item {
              id: foo
              width: parent.width - 4
              height: 6
              anchors.centerIn: parent

              Rectangle {
                  height: parent.height
                  anchors.left: parent.left
                  anchors.right: bar.horizontalCenter
                  color: "blue"
                  radius: 3
              }
              Rectangle {
                  height: parent.height
                  anchors.left: bar.horizontalCenter
                  anchors.right: parent.right
                  color: "gray"
                  radius: 3
              }
              Rectangle {
                  anchors.fill: parent
                  color: "transparent"
                  radius: 3
                  border.width: 2
                  border.color: "black"
              }

              Rectangle {
                  id: bar
                  y: -7
                  width: 20
                  height: 20
                  radius: 15
                  color: "white"
                  border.width: 2
                  border.color: "black"
                  MouseArea {
                      anchors.fill: parent
                      drag.target: parent
                      drag.axis: Drag.XAxis
                      drag.minimumX: 0
                      drag.maximumX: foo.width - parent.width
                  }
              }
          }
      }