Dynamic Structures — OpenCV 2.4.13.0 documentation

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# Dynamic Structures

The section describes OpenCV 1.x API for creating growable sequences and other dynamic data structures allocated in `CvMemStorage`. If you use the new C++, Python, Java etc interface, you will unlikely need this functionality. Use `std::vector` or other high-level data structures.

## CvMemStorage

struct `CvMemStorage`

  A storage for various OpenCV dynamic data structures, such as `CvSeq`, `CvSet` etc.

  CvMemBlock* `bottom`

    the first memory block in the double-linked list of blocks

  CvMemBlock* `top`

    the current partially allocated memory block in the list of blocks

  CvMemStorage* `parent`

    the parent storage (if any) from which the new memory blocks are borrowed.

  int `free_space`

    number of free bytes in the `top` block

  int `block_size`

    the total size of the memory blocks

Memory storage is a low-level structure used to store dynamically growing data structures such as sequences, contours, graphs, subdivisions, etc. It is organized as a list of memory blocks of equal size - `bottom` field is the beginning of the list of blocks and `top` is the currently used block, but not necessarily the last block of the list. All blocks between `bottom` and `top`, not including the latter, are considered fully occupied; all blocks between `top` and the last block, not including `top`, are considered free and `top` itself is partly occupied - `free_space` contains the number of free bytes left in the end of `top`.

A new memory buffer that may be allocated explicitly by `MemStorageAlloc()` function or implicitly by higher-level functions, such as `SeqPush()`, `GraphAddEdge()` etc.

The buffer is put in the end of already allocated space in the `top` memory block, if there is enough free space. After allocation, `free_space` is decreased by the size of the allocated buffer plus some padding to keep the proper alignment. When the allocated buffer does not fit into the available portion of `top`, the next storage block from the list is taken as `top` and `free_space` is reset to the whole block size prior to the allocation.

If there are no more free blocks, a new block is allocated (or borrowed from the parent, see `CreateChildMemStorage()`) and added to the end of list. Thus, the storage behaves as a stack with `bottom` indicating bottom of the stack and the pair (`top`, `free_space`) indicating top of the stack. The stack top may be saved via `SaveMemStoragePos()`, restored via `RestoreMemStoragePos()`, or reset via `ClearMemStorage()`.

## CvMemBlock

struct `CvMemBlock`

The structure `CvMemBlock` represents a single block of memory storage. The actual data in the memory blocks follows the header.

## CvMemStoragePos

struct `CvMemStoragePos`

The structure stores the position in the memory storage. It is used by `SaveMemStoragePos()` and `RestoreMemStoragePos()`.

## CvSeq

struct `CvSeq`

  Dynamically growing sequence.

  int `flags`

    sequence flags, including the sequence signature (CV_SEQ_MAGIC_VAL or CV_SET_MAGIC_VAL), type of the elements and some other information about the sequence.

  int `header_size`

    size of the sequence header. It should be sizeof(CvSeq) at minimum. See `CreateSeq()`.

  CvSeq* `h_prev`
  CvSeq* `h_next`
  CvSeq* `v_prev`
  CvSeq* `v_next`

    pointers to another sequences in a sequence tree. Sequence trees are used to store hierarchical contour structures, retrieved by `FindContours()`

  int `total`

    the number of sequence elements

  int `elem_size`

    size of each sequence element in bytes

  CvMemStorage* `storage`

    memory storage where the sequence resides. It can be a NULL pointer.

  CvSeqBlock* `first`

    pointer to the first data block

The structure `CvSeq` is a base for all of OpenCV dynamic data structures. There are two types of sequences - dense and sparse. The base type for dense sequences is `CvSeq` and such sequences are used to represent growable 1d arrays - vectors, stacks, queues, and deques. They have no gaps in the middle - if an element is removed from the middle or inserted into the middle of the sequence, the elements from the closer end are shifted. Sparse sequences have `CvSet` as a base class and they are discussed later in more detail. They are sequences of nodes; each may be either occupied or free as indicated by the node flag. Such sequences are used for unordered data structures such as sets of elements, graphs, hash tables and so forth.

## CvSlice

struct `CvSlice`

  A sequence slice. In C++ interface the class `Range` should be used instead.

  int `start_index`

    inclusive start index of the sequence slice

  int `end_index`

    exclusive end index of the sequence slice

There are helper functions to construct the slice and to compute its length:

C:`` CvSlice `cvSlice`(int start, int end)

  Parameters: | start – Inclusive left boundary. end – Exclusive right boundary.

    #define CV_WHOLE_SEQ_END_INDEX 0x3fffffff
    #define CV_WHOLE_SEQ  cvSlice(0, CV_WHOLE_SEQ_END_INDEX)

C:`` int `cvSliceLength`(CvSlice slice, const CvSeq* seq)

  Parameters: | slice – The slice of sequence. seq – Source sequence.

Calculates the sequence slice length.

Some of functions that operate on sequences take a `CvSlice slice` parameter that is often set to the whole sequence (CV_WHOLE_SEQ) by default. Either of the `start_index` and `end_index` may be negative or exceed the sequence length. If they are equal, the slice is considered empty (i.e., contains no elements). Because sequences are treated as circular structures, the slice may select a few elements in the end of a sequence followed by a few elements at the beginning of the sequence. For example, `cvSlice(-2, 3)` in the case of a 10-element sequence will select a 5-element slice, containing the pre-last (8th), last (9th), the very first (0th), second (1th) and third (2nd) elements. The functions normalize the slice argument in the following way:

> 1. `SliceLength()` is called to determine the length of the slice,
> 2. `start_index` of the slice is normalized similarly to the argument of `GetSeqElem()` (i.e., negative indices are allowed). The actual slice to process starts at the normalized `start_index` and lasts `SliceLength()` elements (again, assuming the sequence is a circular structure).

If a function does not accept a slice argument, but you want to process only a part of the sequence, the sub-sequence may be extracted using the `SeqSlice()` function, or stored into a continuous buffer with `CvtSeqToArray()` (optionally, followed by `MakeSeqHeaderForArray()`).

## CvSet

struct `CvSet`

The structure `CvSet` is a base for OpenCV 1.x sparse data structures. It is derived from `CvSeq` and includes an additional member `free_elems` - a list of free nodes. Every node of the set, whether free or not, is an element of the underlying sequence. While there are no restrictions on elements of dense sequences, the set (and derived structures) elements must start with an integer field and be able to fit CvSetElem structure, because these two fields (an integer followed by a pointer) are required for the organization of a node set with the list of free nodes. If a node is free, the `flags` field is negative (the most-significant bit, or MSB, of the field is set), and the `next_free` points to the next free node (the first free node is referenced by the `free_elems` field of `CvSet`). And if a node is occupied, the `flags` field is positive and contains the node index that may be retrieved using the (`set_elem->flags & CV_SET_ELEM_IDX_MASK`) expressions, the rest of the node content is determined by the user. In particular, the occupied nodes are not linked as the free nodes are, so the second field can be used for such a link as well as for some different purpose. The macro `CV_IS_SET_ELEM(set_elem_ptr)` can be used to determined whether the specified node is occupied or not.

Initially the set and the free node list are empty. When a new node is requested from the set, it is taken from the list of free nodes, which is then updated. If the list appears to be empty, a new sequence block is allocated and all the nodes within the block are joined in the list of free nodes. Thus, the `total` field of the set is the total number of nodes both occupied and free. When an occupied node is released, it is added to the list of free nodes. The node released last will be occupied first.

`CvSet` is used to represent graphs (`CvGraph`), sparse multi-dimensional arrays (`CvSparseMat`), and planar subdivisions (`CvSubdiv2D`).

## CvSetElem

struct `CvSetElem`

The structure is represent single element of `CvSet`. It consists of two fields: element data pointer and flags.

## CvGraph

struct `CvGraph`

The structure `CvGraph` is a base for graphs used in OpenCV 1.x. It inherits from `CvSet`, that is, it is considered as a set of vertices. Besides, it contains another set as a member, a set of graph edges. Graphs in OpenCV are represented using adjacency lists format.

## CvGraphVtx

struct `CvGraphVtx`

The structure represents single vertex in `CvGraph`. It consists of two filds: pointer to first edge and flags.

## CvGraphEdge

struct `CvGraphEdge`

The structure represents edge in `CvGraph`. Each edge consists of:

- Two pointers to the starting and ending vertices (vtx[0] and vtx[1] respectively);
- Two pointers to next edges for the starting and ending vertices, where next[0] points to the next edge in the vtx[0] adjacency list and next[1] points to the next edge in the vtx[1] adjacency list;
- Weight;
- Flags.

## CvGraphScanner

struct `CvGraphScanner`

The structure `CvGraphScanner` is used for depth-first graph traversal. See discussion of the functions below.

## CvTreeNodeIterator

struct `CvTreeNodeIterator`

The structure `CvTreeNodeIterator` is used to traverse trees of sequences.

## ClearGraph

Clears a graph.

C:`` void `cvClearGraph`(CvGraph* graph)

  Parameters: | graph – Graph

The function removes all vertices and edges from a graph. The function has O(1) time complexity.

## ClearMemStorage

Clears memory storage.

C:`` void `cvClearMemStorage`(CvMemStorage* storage)

  Parameters: | storage – Memory storage

The function resets the top (free space boundary) of the storage to the very beginning. This function does not deallocate any memory. If the storage has a parent, the function returns all blocks to the parent.

## ClearSeq

Clears a sequence.

C:`` void `cvClearSeq`(CvSeq* seq)

  Parameters: | seq – Sequence

The function removes all elements from a sequence. The function does not return the memory to the storage block, but this memory is reused later when new elements are added to the sequence. The function has ‘O(1)’ time complexity.

Note

It is impossible to deallocate a sequence, i.e. free space in the memory storage occupied by the sequence. Instead, call `ClearMemStorage()` or `ReleaseMemStorage()` from time to time somewhere in a top-level processing loop.

## ClearSet

Clears a set.

C:`` void `cvClearSet`(CvSet* set_header)

  Parameters: | set_header – Cleared set

The function removes all elements from set. It has O(1) time complexity.

## CloneGraph

Clones a graph.

C:`` CvGraph* `cvCloneGraph`(const CvGraph* graph, CvMemStorage* storage)

  Parameters: | graph – The graph to copy storage – Container for the copy

The function creates a full copy of the specified graph. If the graph vertices or edges have pointers to some external data, it can still be shared between the copies. The vertex and edge indices in the new graph may be different from the original because the function defragments the vertex and edge sets.

## CloneSeq

Creates a copy of a sequence.

C:`` CvSeq* `cvCloneSeq`(const CvSeq* seq, CvMemStorage* storage=NULL )

Python:`` `cv.` `CloneSeq`(seq, storage) → None

  Parameters: | seq – Sequence storage – The destination storage block to hold the new sequence header and the copied data, if any. If it is NULL, the function uses the storage block containing the input sequence.

The function makes a complete copy of the input sequence and returns it.

The call `cvCloneSeq( seq, storage )` is equivalent to `cvSeqSlice( seq, CV_WHOLE_SEQ, storage, 1 )`.

## CreateChildMemStorage

Creates child memory storage.

C:`` CvMemStorage* `cvCreateChildMemStorage`(CvMemStorage* parent)

  Parameters: | parent – Parent memory storage

The function creates a child memory storage that is similar to simple memory storage except for the differences in the memory allocation/deallocation mechanism. When a child storage needs a new block to add to the block list, it tries to get this block from the parent. The first unoccupied parent block available is taken and excluded from the parent block list. If no blocks are available, the parent either allocates a block or borrows one from its own parent, if any. In other words, the chain, or a more complex structure, of memory storages where every storage is a child/parent of another is possible. When a child storage is released or even cleared, it returns all blocks to the parent. In other aspects, child storage is the same as simple storage.

Child storage is useful in the following situation. Imagine that the user needs to process dynamic data residing in a given storage area and put the result back to that same storage area. With the simplest approach, when temporary data is resided in the same storage area as the input and output data, the storage area will look as follows after processing:

Dynamic data processing without using child storage

That is, garbage appears in the middle of the storage. However, if one creates a child memory storage at the beginning of processing, writes temporary data there, and releases the child storage at the end, no garbage will appear in the source/destination storage:

Dynamic data processing using a child storage

## CreateGraph

Creates an empty graph.

C:`` CvGraph* `cvCreateGraph`(int graph_flags, int header_size, int vtx_size, int edge_size, CvMemStorage* storage)

  Parameters: | graph_flags – Type of the created graph. Usually, it is either `CV_SEQ_KIND_GRAPH` for generic unoriented graphs and `CV_SEQ_KIND_GRAPH | CV_GRAPH_FLAG_ORIENTED` for generic oriented graphs. header_size – Graph header size; may not be less than `sizeof(CvGraph)` vtx_size – Graph vertex size; the custom vertex structure must start with `CvGraphVtx` (use `CV_GRAPH_VERTEX_FIELDS()` ) edge_size – Graph edge size; the custom edge structure must start with `CvGraphEdge` (use `CV_GRAPH_EDGE_FIELDS()` ) storage – The graph container

The function creates an empty graph and returns a pointer to it.

## CreateGraphScanner

Creates structure for depth-first graph traversal.

C:`` CvGraphScanner* `cvCreateGraphScanner`(CvGraph* graph, CvGraphVtx* vtx=NULL, int mask=CV_GRAPH_ALL_ITEMS )

  Parameters: | graph – Graph vtx – Initial vertex to start from. If NULL, the traversal starts from the first vertex (a vertex with the minimal index in the sequence of vertices). mask – Event mask indicating which events are of interest to the user (where `NextGraphItem()` function returns control to the user) It can be `CV_GRAPH_ALL_ITEMS` (all events are of interest) or a combination of the following flags: CV_GRAPH_VERTEX stop at the graph vertices visited for the first time CV_GRAPH_TREE_EDGE stop at tree edges ( `tree edge` is the edge connecting the last visited vertex and the vertex to be visited next) CV_GRAPH_BACK_EDGE stop at back edges ( `back edge` is an edge connecting the last visited vertex with some of its ancestors in the search tree) CV_GRAPH_FORWARD_EDGE stop at forward edges ( `forward edge` is an edge connecting the last visited vertex with some of its descendants in the search tree. The forward edges are only possible during oriented graph traversal) CV_GRAPH_CROSS_EDGE stop at cross edges ( `cross edge` is an edge connecting different search trees or branches of the same tree. The `cross edges` are only possible during oriented graph traversal) CV_GRAPH_ANY_EDGE stop at any edge ( `tree, back, forward` , and `cross edges` ) CV_GRAPH_NEW_TREE stop in the beginning of every new search tree. When the traversal procedure visits all vertices and edges reachable from the initial vertex (the visited vertices together with tree edges make up a tree), it searches for some unvisited vertex in the graph and resumes the traversal process from that vertex. Before starting a new tree (including the very first tree when `cvNextGraphItem` is called for the first time) it generates a `CV_GRAPH_NEW_TREE` event. For unoriented graphs, each search tree corresponds to a connected component of the graph. CV_GRAPH_BACKTRACKING stop at every already visited vertex during backtracking - returning to already visited vertexes of the traversal tree.

The function creates a structure for depth-first graph traversal/search. The initialized structure is used in the `NextGraphItem()` function - the incremental traversal procedure.

## CreateMemStorage

Creates memory storage.

C:`` CvMemStorage* `cvCreateMemStorage`(int block_size=0 )

Python:`` `cv.` `CreateMemStorage`(blockSize=0) → memstorage

  Parameters: | block_size – Size of the storage blocks in bytes. If it is 0, the block size is set to a default value - currently it is about 64K.

The function creates an empty memory storage. See `CvMemStorage` description.

## CreateSeq

Creates a sequence.

C:`` CvSeq* `cvCreateSeq`(int seq_flags, size_t header_size, size_t elem_size, CvMemStorage* storage)

  Parameters: | seq_flags – Flags of the created sequence. If the sequence is not passed to any function working with a specific type of sequences, the sequence value may be set to 0, otherwise the appropriate type must be selected from the list of predefined sequence types. header_size – Size of the sequence header; must be greater than or equal to `sizeof(CvSeq)` . If a specific type or its extension is indicated, this type must fit the base type header. elem_size – Size of the sequence elements in bytes. The size must be consistent with the sequence type. For example, for a sequence of points to be created, the element type `CV_SEQ_ELTYPE_POINT` should be specified and the parameter `elem_size` must be equal to `sizeof(CvPoint)` . storage – Sequence location

The function creates a sequence and returns the pointer to it. The function allocates the sequence header in the storage block as one continuous chunk and sets the structure fields `flags` , `elemSize` , `headerSize` , and `storage` to passed values, sets `delta_elems` to the default value (that may be reassigned using the `SetSeqBlockSize()` function), and clears other header fields, including the space following the first `sizeof(CvSeq)` bytes.

## CreateSet

Creates an empty set.

C:`` CvSet* `cvCreateSet`(int set_flags, int header_size, int elem_size, CvMemStorage* storage)

  Parameters: | set_flags – Type of the created set header_size – Set header size; may not be less than `sizeof(CvSet)` elem_size – Set element size; may not be less than `CvSetElem` storage – Container for the set

The function creates an empty set with a specified header size and element size, and returns the pointer to the set. This function is just a thin layer on top of `CreateSeq()`.

## CvtSeqToArray

Copies a sequence to one continuous block of memory.

C:`` void* `cvCvtSeqToArray`(const CvSeq* seq, void* elements, CvSlice slice=CV_WHOLE_SEQ )

  Parameters: | seq – Sequence elements – Pointer to the destination array that must be large enough. It should be a pointer to data, not a matrix header. slice – The sequence portion to copy to the array

The function copies the entire sequence or subsequence to the specified buffer and returns the pointer to the buffer.

## EndWriteSeq

Finishes the process of writing a sequence.

C:`` CvSeq* `cvEndWriteSeq`(CvSeqWriter* writer)

  Parameters: | writer – Writer state

The function finishes the writing process and returns the pointer to the written sequence. The function also truncates the last incomplete sequence block to return the remaining part of the block to memory storage. After that, the sequence can be read and modified safely. See `StartWriteSeq()` and `StartAppendToSeq()`

## FindGraphEdge

Finds an edge in a graph.

C:`` CvGraphEdge* `cvFindGraphEdge`(const CvGraph* graph, int start_idx, int end_idx)

  Parameters: | graph – Graph start_idx – Index of the starting vertex of the edge end_idx – Index of the ending vertex of the edge. For an unoriented graph, the order of the vertex parameters does not matter.

    #define cvGraphFindEdge cvFindGraphEdge

The function finds the graph edge connecting two specified vertices and returns a pointer to it or NULL if the edge does not exist.

## FindGraphEdgeByPtr

Finds an edge in a graph by using its pointer.

C:`` CvGraphEdge* `cvFindGraphEdgeByPtr`(const CvGraph* graph, const CvGraphVtx* start_vtx, const CvGraphVtx* end_vtx)

  Parameters: | graph – Graph start_vtx – Pointer to the starting vertex of the edge end_vtx – Pointer to the ending vertex of the edge. For an unoriented graph, the order of the vertex parameters does not matter.

    #define cvGraphFindEdgeByPtr cvFindGraphEdgeByPtr

The function finds the graph edge connecting two specified vertices and returns pointer to it or NULL if the edge does not exists.

## FlushSeqWriter

Updates sequence headers from the writer.

C:`` void `cvFlushSeqWriter`(CvSeqWriter* writer)

  Parameters: | writer – Writer state

The function is intended to enable the user to read sequence elements, whenever required, during the writing process, e.g., in order to check specific conditions. The function updates the sequence headers to make reading from the sequence possible. The writer is not closed, however, so that the writing process can be continued at any time. If an algorithm requires frequent flushes, consider using `SeqPush()` instead.

## GetGraphVtx

Finds a graph vertex by using its index.

C:`` CvGraphVtx* `cvGetGraphVtx`(CvGraph* graph, int vtx_idx)

  Parameters: | graph – Graph vtx_idx – Index of the vertex

The function finds the graph vertex by using its index and returns the pointer to it or NULL if the vertex does not belong to the graph.

## GetSeqElem

Returns a pointer to a sequence element according to its index.

C:`` schar* `cvGetSeqElem`(const CvSeq* seq, int index)

  Parameters: | seq – Sequence index – Index of element

    #define CV_GET_SEQ_ELEM( TYPE, seq, index )  (TYPE*)cvGetSeqElem( (CvSeq*)(seq), (index) )

The function finds the element with the given index in the sequence and returns the pointer to it. If the element is not found, the function returns 0. The function supports negative indices, where -1 stands for the last sequence element, -2 stands for the one before last, etc. If the sequence is most likely to consist of a single sequence block or the desired element is likely to be located in the first block, then the macro `CV_GET_SEQ_ELEM( elemType, seq, index )` should be used, where the parameter `elemType` is the type of sequence elements ( `CvPoint` for example), the parameter `seq` is a sequence, and the parameter `index` is the index of the desired element. The macro checks first whether the desired element belongs to the first block of the sequence and returns it if it does; otherwise the macro calls the main function `GetSeqElem` . Negative indices always cause the `GetSeqElem()` call. The function has O(1) time complexity assuming that the number of blocks is much smaller than the number of elements.

## GetSeqReaderPos

Returns the current reader position.

C:`` int `cvGetSeqReaderPos`(CvSeqReader* reader)

  Parameters: | reader – Reader state

The function returns the current reader position (within 0 ... `reader->seq->total` - 1).

## GetSetElem

Finds a set element by its index.

C:`` CvSetElem* `cvGetSetElem`(const CvSet* set_header, int idx)

  Parameters: | set_header – Set idx – Index of the set element within a sequence

The function finds a set element by its index. The function returns the pointer to it or 0 if the index is invalid or the corresponding node is free. The function supports negative indices as it uses `GetSeqElem()` to locate the node.

## GraphAddEdge

Adds an edge to a graph.

C:`` int `cvGraphAddEdge`(CvGraph* graph, int start_idx, int end_idx, const CvGraphEdge* edge=NULL, CvGraphEdge** inserted_edge=NULL )

  Parameters: | graph – Graph start_idx – Index of the starting vertex of the edge end_idx – Index of the ending vertex of the edge. For an unoriented graph, the order of the vertex parameters does not matter. edge – Optional input parameter, initialization data for the edge inserted_edge – Optional output parameter to contain the address of the inserted edge

The function connects two specified vertices. The function returns 1 if the edge has been added successfully, 0 if the edge connecting the two vertices exists already and -1 if either of the vertices was not found, the starting and the ending vertex are the same, or there is some other critical situation. In the latter case (i.e., when the result is negative), the function also reports an error by default.

## GraphAddEdgeByPtr

Adds an edge to a graph by using its pointer.

C:`` int `cvGraphAddEdgeByPtr`(CvGraph* graph, CvGraphVtx* start_vtx, CvGraphVtx* end_vtx, const CvGraphEdge* edge=NULL, CvGraphEdge** inserted_edge=NULL )

  Parameters: | graph – Graph start_vtx – Pointer to the starting vertex of the edge end_vtx – Pointer to the ending vertex of the edge. For an unoriented graph, the order of the vertex parameters does not matter. edge – Optional input parameter, initialization data for the edge inserted_edge – Optional output parameter to contain the address of the inserted edge within the edge set

The function connects two specified vertices. The function returns 1 if the edge has been added successfully, 0 if the edge connecting the two vertices exists already, and -1 if either of the vertices was not found, the starting and the ending vertex are the same or there is some other critical situation. In the latter case (i.e., when the result is negative), the function also reports an error by default.

## GraphAddVtx

Adds a vertex to a graph.

C:`` int `cvGraphAddVtx`(CvGraph* graph, const CvGraphVtx* vtx=NULL, CvGraphVtx** inserted_vtx=NULL )

  Parameters: | graph – Graph vtx – Optional input argument used to initialize the added vertex (only user-defined fields beyond `sizeof(CvGraphVtx)` are copied) inserted_vtx – Optional output argument. If not `NULL` , the address of the new vertex is written here.

The function adds a vertex to the graph and returns the vertex index.

## GraphEdgeIdx

Returns the index of a graph edge.

C:`` int `cvGraphEdgeIdx`(CvGraph* graph, CvGraphEdge* edge)

  Parameters: | graph – Graph edge – Pointer to the graph edge

The function returns the index of a graph edge.

## GraphRemoveEdge

Removes an edge from a graph.

C:`` void `cvGraphRemoveEdge`(CvGraph* graph, int start_idx, int end_idx)

  Parameters: | graph – Graph start_idx – Index of the starting vertex of the edge end_idx – Index of the ending vertex of the edge. For an unoriented graph, the order of the vertex parameters does not matter.

The function removes the edge connecting two specified vertices. If the vertices are not connected [in that order], the function does nothing.

## GraphRemoveEdgeByPtr

Removes an edge from a graph by using its pointer.

C:`` void `cvGraphRemoveEdgeByPtr`(CvGraph* graph, CvGraphVtx* start_vtx, CvGraphVtx* end_vtx)

  Parameters: | graph – Graph start_vtx – Pointer to the starting vertex of the edge end_vtx – Pointer to the ending vertex of the edge. For an unoriented graph, the order of the vertex parameters does not matter.

The function removes the edge connecting two specified vertices. If the vertices are not connected [in that order], the function does nothing.

## GraphRemoveVtx

Removes a vertex from a graph.

C:`` int `cvGraphRemoveVtx`(CvGraph* graph, int index)

  Parameters: | graph – Graph index – Index of the removed vertex

The function removes a vertex from a graph together with all the edges incident to it. The function reports an error if the input vertex does not belong to the graph. The return value is the number of edges deleted, or -1 if the vertex does not belong to the graph.

## GraphRemoveVtxByPtr

Removes a vertex from a graph by using its pointer.

C:`` int `cvGraphRemoveVtxByPtr`(CvGraph* graph, CvGraphVtx* vtx)

  Parameters: | graph – Graph vtx – Pointer to the removed vertex

The function removes a vertex from the graph by using its pointer together with all the edges incident to it. The function reports an error if the vertex does not belong to the graph. The return value is the number of edges deleted, or -1 if the vertex does not belong to the graph.

## GraphVtxDegree

Counts the number of edges incident to the vertex.

C:`` int `cvGraphVtxDegree`(const CvGraph* graph, int vtx_idx)

  Parameters: | graph – Graph vtx_idx – Index of the graph vertex

The function returns the number of edges incident to the specified vertex, both incoming and outgoing. To count the edges, the following code is used:

    CvGraphEdge* edge = vertex->first; int count = 0;
    while( edge )
    {
        edge = CV_NEXT_GRAPH_EDGE( edge, vertex );
        count++;
    }

The macro `CV_NEXT_GRAPH_EDGE( edge, vertex )` returns the edge incident to `vertex` that follows after `edge` .

## GraphVtxDegreeByPtr

Finds an edge in a graph.

C:`` int `cvGraphVtxDegreeByPtr`(const CvGraph* graph, const CvGraphVtx* vtx)

  Parameters: | graph – Graph vtx – Pointer to the graph vertex

The function returns the number of edges incident to the specified vertex, both incoming and outcoming.

## GraphVtxIdx

Returns the index of a graph vertex.

C:`` int `cvGraphVtxIdx`(CvGraph* graph, CvGraphVtx* vtx)

  Parameters: | graph – Graph vtx – Pointer to the graph vertex

The function returns the index of a graph vertex.

## InitTreeNodeIterator

Initializes the tree node iterator.

C:`` void `cvInitTreeNodeIterator`(CvTreeNodeIterator* tree_iterator, const void* first, int max_level)

  Parameters: | tree_iterator – Tree iterator initialized by the function first – The initial node to start traversing from max_level – The maximal level of the tree ( `first` node assumed to be at the first level) to traverse up to. For example, 1 means that only nodes at the same level as `first` should be visited, 2 means that the nodes on the same level as `first` and their direct children should be visited, and so forth.

The function initializes the tree iterator. The tree is traversed in depth-first order.

## InsertNodeIntoTree

Adds a new node to a tree.

C:`` void `cvInsertNodeIntoTree`(void* node, void* parent, void* frame)

  Parameters: | node – The inserted node parent – The parent node that is already in the tree frame – The top level node. If `parent` and `frame` are the same, the `v_prev` field of `node` is set to NULL rather than `parent` .

The function adds another node into tree. The function does not allocate any memory, it can only modify links of the tree nodes.

## MakeSeqHeaderForArray

Constructs a sequence header for an array.

C:`` CvSeq* `cvMakeSeqHeaderForArray`(int seq_type, int header_size, int elem_size, void* elements, int total, CvSeq* seq, CvSeqBlock* block)

  Parameters: | seq_type – Type of the created sequence header_size – Size of the header of the sequence. Parameter sequence must point to the structure of that size or greater elem_size – Size of the sequence elements elements – Elements that will form a sequence total – Total number of elements in the sequence. The number of array elements must be equal to the value of this parameter. seq – Pointer to the local variable that is used as the sequence header block – Pointer to the local variable that is the header of the single sequence block

The function initializes a sequence header for an array. The sequence header as well as the sequence block are allocated by the user (for example, on stack). No data is copied by the function. The resultant sequence will consists of a single block and have NULL storage pointer; thus, it is possible to read its elements, but the attempts to add elements to the sequence will raise an error in most cases.

## MemStorageAlloc

Allocates a memory buffer in a storage block.

C:`` void* `cvMemStorageAlloc`(CvMemStorage* storage, size_t size)

  Parameters: | storage – Memory storage size – Buffer size

The function allocates a memory buffer in a storage block. The buffer size must not exceed the storage block size, otherwise a runtime error is raised. The buffer address is aligned by `CV_STRUCT_ALIGN=sizeof(double)` (for the moment) bytes.

## MemStorageAllocString

Allocates a text string in a storage block.

C:`` CvString `cvMemStorageAllocString`(CvMemStorage* storage, const char* ptr, int len=-1)

  Parameters: | storage – Memory storage ptr – The string len – Length of the string (not counting the ending `NUL` ) . If the parameter is negative, the function computes the length.

    typedef struct CvString
    {
        int len;
        char* ptr;
    }
    CvString;

The function creates copy of the string in memory storage. It returns the structure that contains user-passed or computed length of the string and pointer to the copied string.

## NextGraphItem

Executes one or more steps of the graph traversal procedure.

C:`` int `cvNextGraphItem`(CvGraphScanner* scanner)

  Parameters: | scanner – Graph traversal state. It is updated by this function.

The function traverses through the graph until an event of interest to the user (that is, an event, specified in the `mask` in the `CreateGraphScanner()` call) is met or the traversal is completed. In the first case, it returns one of the events listed in the description of the `mask` parameter above and with the next call it resumes the traversal. In the latter case, it returns `CV_GRAPH_OVER` (-1). When the event is `CV_GRAPH_VERTEX` , `CV_GRAPH_BACKTRACKING` , or `CV_GRAPH_NEW_TREE` , the currently observed vertex is stored in `scanner-:math:`>`vtx` . And if the event is edge-related, the edge itself is stored at `scanner-:math:`>`edge` , the previously visited vertex - at `scanner-:math:`>`vtx` and the other ending vertex of the edge - at `scanner-:math:`>`dst` .

## NextTreeNode

Returns the currently observed node and moves the iterator toward the next node.

C:`` void* `cvNextTreeNode`(CvTreeNodeIterator* tree_iterator)

  Parameters: | tree_iterator – Tree iterator initialized by the function

The function returns the currently observed node and then updates the iterator - moving it toward the next node. In other words, the function behavior is similar to the `*p++` expression on a typical C pointer or C++ collection iterator. The function returns NULL if there are no more nodes.

## PrevTreeNode

Returns the currently observed node and moves the iterator toward the previous node.

C:`` void* `cvPrevTreeNode`(CvTreeNodeIterator* tree_iterator)

  Parameters: | tree_iterator – Tree iterator initialized by the function

The function returns the currently observed node and then updates the iterator - moving it toward the previous node. In other words, the function behavior is similar to the `*p--` expression on a typical C pointer or C++ collection iterator. The function returns NULL if there are no more nodes.

## ReleaseGraphScanner

Completes the graph traversal procedure.

C:`` void `cvReleaseGraphScanner`(CvGraphScanner** scanner)

  Parameters: | scanner – Double pointer to graph traverser

The function completes the graph traversal procedure and releases the traverser state.

## ReleaseMemStorage

Releases memory storage.

C:`` void `cvReleaseMemStorage`(CvMemStorage** storage)

  Parameters: | storage – Pointer to the released storage

The function deallocates all storage memory blocks or returns them to the parent, if any. Then it deallocates the storage header and clears the pointer to the storage. All child storage associated with a given parent storage block must be released before the parent storage block is released.

## RestoreMemStoragePos

Restores memory storage position.

C:`` void `cvRestoreMemStoragePos`(CvMemStorage* storage, CvMemStoragePos* pos)

  Parameters: | storage – Memory storage pos – New storage top position

The function restores the position of the storage top from the parameter `pos` . This function and the function `cvClearMemStorage` are the only methods to release memory occupied in memory blocks. Note again that there is no way to free memory in the middle of an occupied portion of a storage block.

## SaveMemStoragePos

Saves memory storage position.

C:`` void `cvSaveMemStoragePos`(const CvMemStorage* storage, CvMemStoragePos* pos)

  Parameters: | storage – Memory storage pos – The output position of the storage top

The function saves the current position of the storage top to the parameter `pos` . The function `cvRestoreMemStoragePos` can further retrieve this position.

## SeqElemIdx

Returns the index of a specific sequence element.

C:`` int `cvSeqElemIdx`(const CvSeq* seq, const void* element, CvSeqBlock** block=NULL )

  Parameters: | seq – Sequence element – Pointer to the element within the sequence block – Optional argument. If the pointer is not `NULL` , the address of the sequence block that contains the element is stored in this location.

The function returns the index of a sequence element or a negative number if the element is not found.

## SeqInsert

Inserts an element in the middle of a sequence.

C:`` schar* `cvSeqInsert`(CvSeq* seq, int before_index, const void* element=NULL )

  Parameters: | seq – Sequence before_index – Index before which the element is inserted. Inserting before 0 (the minimal allowed value of the parameter) is equal to `SeqPushFront()` and inserting before `seq->total` (the maximal allowed value of the parameter) is equal to `SeqPush()` . element – Inserted element

The function shifts the sequence elements from the inserted position to the nearest end of the sequence and copies the `element` content there if the pointer is not NULL. The function returns a pointer to the inserted element.

## SeqInsertSlice

Inserts an array in the middle of a sequence.

C:`` void `cvSeqInsertSlice`(CvSeq* seq, int before_index, const CvArr* from_arr)

  Parameters: | seq – Sequence before_index – Index before which the array is inserted from_arr – The array to take elements from

The function inserts all `fromArr` array elements at the specified position of the sequence. The array `fromArr` can be a matrix or another sequence.

## SeqInvert

Reverses the order of sequence elements.

C:`` void `cvSeqInvert`(CvSeq* seq)

  Parameters: | seq – Sequence

The function reverses the sequence in-place - the first element becomes the last one, the last element becomes the first one and so forth.

## SeqPop

Removes an element from the end of a sequence.

C:`` void `cvSeqPop`(CvSeq* seq, void* element=NULL )

  Parameters: | seq – Sequence element – Optional parameter . If the pointer is not zero, the function copies the removed element to this location.

The function removes an element from a sequence. The function reports an error if the sequence is already empty. The function has O(1) complexity.

## SeqPopFront

Removes an element from the beginning of a sequence.

C:`` void `cvSeqPopFront`(CvSeq* seq, void* element=NULL )

  Parameters: | seq – Sequence element – Optional parameter. If the pointer is not zero, the function copies the removed element to this location.

The function removes an element from the beginning of a sequence. The function reports an error if the sequence is already empty. The function has O(1) complexity.

## SeqPopMulti

Removes several elements from either end of a sequence.

C:`` void `cvSeqPopMulti`(CvSeq* seq, void* elements, int count, int in_front=0 )

  Parameters: | seq – Sequence elements – Removed elements count – Number of elements to pop in_front – The flags specifying which end of the modified sequence. CV_BACK the elements are added to the end of the sequence CV_FRONT the elements are added to the beginning of the sequence

The function removes several elements from either end of the sequence. If the number of the elements to be removed exceeds the total number of elements in the sequence, the function removes as many elements as possible.

## SeqPush

Adds an element to the end of a sequence.

C:`` schar* `cvSeqPush`(CvSeq* seq, const void* element=NULL )

  Parameters: | seq – Sequence element – Added element

The function adds an element to the end of a sequence and returns a pointer to the allocated element. If the input `element` is NULL, the function simply allocates a space for one more element.

The following code demonstrates how to create a new sequence using this function:

    CvMemStorage* storage = cvCreateMemStorage(0);
    CvSeq* seq = cvCreateSeq( CV_32SC1, /* sequence of integer elements */
                              sizeof(CvSeq), /* header size - no extra fields */
                              sizeof(int), /* element size */
                              storage /* the container storage */ );
    int i;
    for( i = 0; i < 100; i++ )
    {
        int* added = (int*)cvSeqPush( seq, &i );
        printf( "
    }

    ...
    /* release memory storage in the end */
    cvReleaseMemStorage( &storage );

The function has O(1) complexity, but there is a faster method for writing large sequences (see `StartWriteSeq()` and related functions).

## SeqPushFront

Adds an element to the beginning of a sequence.

C:`` schar* `cvSeqPushFront`(CvSeq* seq, const void* element=NULL )

  Parameters: | seq – Sequence element – Added element

The function is similar to `SeqPush()` but it adds the new element to the beginning of the sequence. The function has O(1) complexity.

## SeqPushMulti

Pushes several elements to either end of a sequence.

C:`` void `cvSeqPushMulti`(CvSeq* seq, const void* elements, int count, int in_front=0 )

  Parameters: | seq – Sequence elements – Added elements count – Number of elements to push in_front – The flags specifying which end of the modified sequence. CV_BACK the elements are added to the end of the sequence CV_FRONT the elements are added to the beginning of the sequence

The function adds several elements to either end of a sequence. The elements are added to the sequence in the same order as they are arranged in the input array but they can fall into different sequence blocks.

## SeqRemove

Removes an element from the middle of a sequence.

C:`` void `cvSeqRemove`(CvSeq* seq, int index)

  Parameters: | seq – Sequence index – Index of removed element

The function removes elements with the given index. If the index is out of range the function reports an error. An attempt to remove an element from an empty sequence is a special case of this situation. The function removes an element by shifting the sequence elements between the nearest end of the sequence and the `index` -th position, not counting the latter.

## SeqRemoveSlice

Removes a sequence slice.

C:`` void `cvSeqRemoveSlice`(CvSeq* seq, CvSlice slice)

  Parameters: | seq – Sequence slice – The part of the sequence to remove

The function removes a slice from the sequence.

## SeqSearch

Searches for an element in a sequence.

C:`` schar* `cvSeqSearch`(CvSeq* seq, const void* elem, CvCmpFunc func, int is_sorted, int* elem_idx, void* userdata=NULL )

  Parameters: | seq – The sequence elem – The element to look for func – The comparison function that returns negative, zero or positive value depending on the relationships among the elements (see also `SeqSort()` ) is_sorted – Whether the sequence is sorted or not elem_idx – Output parameter; index of the found element userdata – The user parameter passed to the comparison function; helps to avoid global variables in some cases

    /* a < b ? -1 : a > b ? 1 : 0 */
    typedef int (CV_CDECL* CvCmpFunc)(const void* a, const void* b, void* userdata);

The function searches for the element in the sequence. If the sequence is sorted, a binary O(log(N)) search is used; otherwise, a simple linear search is used. If the element is not found, the function returns a NULL pointer and the index is set to the number of sequence elements if a linear search is used, or to the smallest index `i, seq(i)>elem` .

## SeqSlice

Makes a separate header for a sequence slice.

C:`` CvSeq* `cvSeqSlice`(const CvSeq* seq, CvSlice slice, CvMemStorage* storage=NULL, int copy_data=0 )

  Parameters: | seq – Sequence slice – The part of the sequence to be extracted storage – The destination storage block to hold the new sequence header and the copied data, if any. If it is NULL, the function uses the storage block containing the input sequence. copy_data – The flag that indicates whether to copy the elements of the extracted slice ( `copy_data!=0` ) or not ( `copy_data=0` )

The function creates a sequence that represents the specified slice of the input sequence. The new sequence either shares the elements with the original sequence or has its own copy of the elements. So if one needs to process a part of sequence but the processing function does not have a slice parameter, the required sub-sequence may be extracted using this function.

## SeqSort

Sorts sequence element using the specified comparison function.

C:`` void `cvSeqSort`(CvSeq* seq, CvCmpFunc func, void* userdata=NULL )

  Parameters: | seq – The sequence to sort func – The comparison function that returns a negative, zero, or positive value depending on the relationships among the elements (see the above declaration and the example below) - a similar function is used by `qsort` from C runline except that in the latter, `userdata` is not used userdata – The user parameter passed to the comparison function; helps to avoid global variables in some cases

    /* a < b ? -1 : a > b ? 1 : 0 */
    typedef int (CV_CDECL* CvCmpFunc)(const void* a, const void* b, void* userdata);

The function sorts the sequence in-place using the specified criteria. Below is an example of using this function:

    /* Sort 2d points in top-to-bottom left-to-right order */
    static int cmp_func( const void* _a, const void* _b, void* userdata )
    {
        CvPoint* a = (CvPoint*)_a;
        CvPoint* b = (CvPoint*)_b;
        int y_diff = a->y - b->y;
        int x_diff = a->x - b->x;
        return y_diff ? y_diff : x_diff;
    }

    ...

    CvMemStorage* storage = cvCreateMemStorage(0);
    CvSeq* seq = cvCreateSeq( CV_32SC2, sizeof(CvSeq), sizeof(CvPoint), storage );
    int i;

    for( i = 0; i < 10; i++ )
    {
        CvPoint pt;
        pt.x = rand()
        pt.y = rand()
        cvSeqPush( seq, &pt );
    }

    cvSeqSort( seq, cmp_func, 0 /* userdata is not used here */ );

    /* print out the sorted sequence */
    for( i = 0; i < seq->total; i++ )
    {
        CvPoint* pt = (CvPoint*)cvSeqElem( seq, i );
        printf( "(
    }

    cvReleaseMemStorage( &storage );

## SetAdd

Occupies a node in the set.

C:`` int `cvSetAdd`(CvSet* set_header, CvSetElem* elem=NULL, CvSetElem** inserted_elem=NULL )

  Parameters: | set_header – Set elem – Optional input argument, an inserted element. If not NULL, the function copies the data to the allocated node (the MSB of the first integer field is cleared after copying). inserted_elem – Optional output argument; the pointer to the allocated cell

The function allocates a new node, optionally copies input element data to it, and returns the pointer and the index to the node. The index value is taken from the lower bits of the `flags` field of the node. The function has O(1) complexity; however, there exists a faster function for allocating set nodes (see `SetNew()` ).

## SetNew

Adds an element to a set (fast variant).

C:`` CvSetElem* `cvSetNew`(CvSet* set_header)

  Parameters: | set_header – Set

The function is an inline lightweight variant of `SetAdd()` . It occupies a new node and returns a pointer to it rather than an index.

## SetRemove

Removes an element from a set.

C:`` void `cvSetRemove`(CvSet* set_header, int index)

  Parameters: | set_header – Set index – Index of the removed element

The function removes an element with a specified index from the set. If the node at the specified location is not occupied, the function does nothing. The function has O(1) complexity; however, `SetRemoveByPtr()` provides a quicker way to remove a set element if it is located already.

## SetRemoveByPtr

Removes a set element based on its pointer.

C:`` void `cvSetRemoveByPtr`(CvSet* set_header, void* elem)

  Parameters: | set_header – Set elem – Removed element

The function is an inline lightweight variant of `SetRemove()` that requires an element pointer. The function does not check whether the node is occupied or not - the user should take care of that.

## SetSeqBlockSize

Sets up sequence block size.

C:`` void `cvSetSeqBlockSize`(CvSeq* seq, int delta_elems)

  Parameters: | seq – Sequence delta_elems – Desirable sequence block size for elements

The function affects memory allocation granularity. When the free space in the sequence buffers has run out, the function allocates the space for `delta_elems` sequence elements. If this block immediately follows the one previously allocated, the two blocks are concatenated; otherwise, a new sequence block is created. Therefore, the bigger the parameter is, the lower the possible sequence fragmentation, but the more space in the storage block is wasted. When the sequence is created, the parameter `delta_elems` is set to the default value of about 1K. The function can be called any time after the sequence is created and affects future allocations. The function can modify the passed value of the parameter to meet memory storage constraints.

## SetSeqReaderPos

Moves the reader to the specified position.

C:`` void `cvSetSeqReaderPos`(CvSeqReader* reader, int index, int is_relative=0 )

  Parameters: | reader – Reader state index – The destination position. If the positioning mode is used (see the next parameter), the actual position will be `index` mod `reader->seq->total` . is_relative – If it is not zero, then `index` is a relative to the current position

The function moves the read position to an absolute position or relative to the current position.

## StartAppendToSeq

Initializes the process of writing data to a sequence.

C:`` void `cvStartAppendToSeq`(CvSeq* seq, CvSeqWriter* writer)

  Parameters: | seq – Pointer to the sequence writer – Writer state; initialized by the function

The function initializes the process of writing data to a sequence. Written elements are added to the end of the sequence by using the `CV_WRITE_SEQ_ELEM( written_elem, writer )` macro. Note that during the writing process, other operations on the sequence may yield an incorrect result or even corrupt the sequence (see description of `FlushSeqWriter()` , which helps to avoid some of these problems).

## StartReadSeq

Initializes the process of sequential reading from a sequence.

C:`` void `cvStartReadSeq`(const CvSeq* seq, CvSeqReader* reader, int reverse=0 )

  Parameters: | seq – Sequence reader – Reader state; initialized by the function reverse – Determines the direction of the sequence traversal. If `reverse` is 0, the reader is positioned at the first sequence element; otherwise it is positioned at the last element.

The function initializes the reader state. After that, all the sequence elements from the first one down to the last one can be read by subsequent calls of the macro `CV_READ_SEQ_ELEM( read_elem, reader )` in the case of forward reading and by using `CV_REV_READ_SEQ_ELEM( read_elem, reader )` in the case of reverse reading. Both macros put the sequence element to `read_elem` and move the reading pointer toward the next element. A circular structure of sequence blocks is used for the reading process, that is, after the last element has been read by the macro `CV_READ_SEQ_ELEM` , the first element is read when the macro is called again. The same applies to `CV_REV_READ_SEQ_ELEM` . There is no function to finish the reading process, since it neither changes the sequence nor creates any temporary buffers. The reader field `ptr` points to the current element of the sequence that is to be read next. The code below demonstrates how to use the sequence writer and reader.

    CvMemStorage* storage = cvCreateMemStorage(0);
    CvSeq* seq = cvCreateSeq( CV_32SC1, sizeof(CvSeq), sizeof(int), storage );
    CvSeqWriter writer;
    CvSeqReader reader;
    int i;

    cvStartAppendToSeq( seq, &writer );
    for( i = 0; i < 10; i++ )
    {
        int val = rand()
        CV_WRITE_SEQ_ELEM( val, writer );
        printf("
    }
    cvEndWriteSeq( &writer );

    cvStartReadSeq( seq, &reader, 0 );
    for( i = 0; i < seq->total; i++ )
    {
        int val;
    #if 1
        CV_READ_SEQ_ELEM( val, reader );
        printf("
    #else /* alternative way, that is prefferable if sequence elements are large,
             or their size/type is unknown at compile time */
        printf("
        CV_NEXT_SEQ_ELEM( seq->elem_size, reader );
    #endif
    }
    ...

    cvReleaseStorage( &storage );

## StartWriteSeq

Creates a new sequence and initializes a writer for it.

C:`` void `cvStartWriteSeq`(int seq_flags, int header_size, int elem_size, CvMemStorage* storage, CvSeqWriter* writer)

  Parameters: | seq_flags – Flags of the created sequence. If the sequence is not passed to any function working with a specific type of sequences, the sequence value may be equal to 0; otherwise the appropriate type must be selected from the list of predefined sequence types. header_size – Size of the sequence header. The parameter value may not be less than `sizeof(CvSeq)` . If a certain type or extension is specified, it must fit within the base type header. elem_size – Size of the sequence elements in bytes; must be consistent with the sequence type. For example, if a sequence of points is created (element type `CV_SEQ_ELTYPE_POINT` ), then the parameter `elem_size` must be equal to `sizeof(CvPoint)` . storage – Sequence location writer – Writer state; initialized by the function

The function is a combination of `CreateSeq()` and `StartAppendToSeq()` . The pointer to the created sequence is stored at `writer->seq` and is also returned by the `EndWriteSeq()` function that should be called at the end.

## TreeToNodeSeq

Gathers all node pointers to a single sequence.

C:`` CvSeq* `cvTreeToNodeSeq`(const void* first, int header_size, CvMemStorage* storage)

  Parameters: | first – The initial tree node header_size – Header size of the created sequence (sizeof(CvSeq) is the most frequently used value) storage – Container for the sequence

The function puts pointers of all nodes reachable from `first` into a single sequence. The pointers are written sequentially in the depth-first order.

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