GLURaw-1.5.0.2: A raw binding for the OpenGL graphics system

# GLURaw-1.5.0.2: A raw binding for the OpenGL graphics system

GLURaw is a raw Haskell binding for the GLU 1.3 OpenGL utility library. It is basically a 1:1 mapping of GLU's C API, intended as a basis for a nicer interface.

OpenGL is the industry's most widely used and supported 2D and 3D graphics application programming interface (API), incorporating a broad set of rendering, texture mapping, special effects, and other powerful visualization functions. For more information about OpenGL and its various extensions, please see http://www.opengl.org/ and http://www.opengl.org/registry/.

Modules

- Graphics
  - Rendering
    - GLU
      - Graphics.Rendering.GLU.Raw
        - Graphics.Rendering.GLU.Raw.Callbacks
        - Graphics.Rendering.GLU.Raw.Functions
        - Graphics.Rendering.GLU.Raw.Tokens
        - Graphics.Rendering.GLU.Raw.Types