# The graphics/hs-OpenGLRaw port

## hs-OpenGLRaw-2.6.0.0p1 – raw Haskell binding for OpenGL

## Description

    OpenGLRaw is a raw Haskell binding for the OpenGL 3.2 graphics
    system and lots of OpenGL extensions. It is basically a 1:1 mapping
    of OpenGL's C API, intended as a basis for a nicer interface.
    OpenGLRaw offers access to all necessary functions, tokens and types
    plus a general facility for loading extension entries. The module
    hierarchy closely mirrors the naming structure of the OpenGL
    extensions, making it easy to find the right module to import.  All
    API entries are loaded dynamically, so no special C header files
    are needed for building this package. If an API entry is not found
    at runtime, a userError is thrown.

WWW: https://wiki.haskell.org/Opengl

Only for arches
  amd64 i386
Categories:
  devel graphics lang/ghc

## Library dependencies

## Build dependencies

- STEM-=7.10.3:lang/ghc
- STEM->=0.1,<1.3:devel/hs-text
- STEM->=0.2.2.1,<0.3:math/hs-half
- lang/ghc

## Run dependencies

- STEM-=7.10.3:lang/ghc
- STEM->=0.1,<1.3:devel/hs-text
- STEM->=0.2.2.1,<0.3:math/hs-half