<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Stomp Stomp" el:subtitle="" el:id="qq3"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Andrzej Szombierski" el:email="" el:homepage=""/>
      <el:copyright>Copyright © Andrzej Szombierski</el:copyright>
      <el:license el:type="Donated to Enigma under the projects license" el:open="true"/>
      <el:compatibility el:enigma="0.92">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw = 20
levelh = 13

stone="st-rock3"

create_world(levelw, levelh)
fill_floor("fl-samba", 0, 0, levelw, levelh)
draw_border(stone)
draw_stones(stone, {2, 10}, {1, 0}, levelw-3)
draw_stones(stone, {2, 11}, {1, 0}, levelw-3)

draw_stones(stone, {1, 1}, {0, 1}, 3)
draw_stones(stone, {18, 1}, {0, 1}, 3)

for i=3,17,2 do
    set_stone("st-door_b", i, 10, {name="door"..i, type="h"})
    oxyd(i, 11)
    set_item("it-trigger", i, 2, { action="openclose", target="door"..i})
end

set_stone("st-bolder-e", 1, 2)
set_stone("st-bolder-w", 18, 2)
set_item("it-magicwand", 2, 9)

oxyd_shuffle()
set_actor("ac-blackball", 1.5, 10.5)
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
