<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
  xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd"
  xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected >
    <el:info el:type="level">
      <el:identity el:title="Moonwalking"
        el:subtitle="Oxyd 52"
        el:id="20060629ulf006"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Ulf Stegemann" el:email="ulf-enigma@zeitform.de"
        el:homepage="http://ulf.zeitform.de"/>
      <el:copyright>Copyright © 2006 Ulf Stegemann</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92" el:engine="oxyd1"/>
      <el:modes el:easy="false" el:single="true" el:network="false" el:control="force"
        el:scoreunit="duration" el:scoretarget="time"/>
      <el:score el:easy="-" el:difficult="00:19"/>
    </el:info>
    <el:luamain><![CDATA[

-- GENERAL --
levelw = 20
levelh = 13
enigma.ConserveLevel=TRUE

-- LANDSCAPE --
create_world(levelw, levelh)
fill_floor("fl-abyss",0,0,level_width,level_height)
fill_floor("fl-space",1,2,level_width-2,level_height-4)

-- FLOORS --
fill_floor("fl-gray",2,4,3,3)
fill_floor("fl-gray",6,2,3,3)
fill_floor("fl-gray",5,7,3,3)
fill_floor("fl-gray",10,5,3,3)
fill_floor("fl-gray",14,7,3,3)
fill_floor("fl-gray",15,3,3,3)

-- STONES --
draw_stones("st-blue-sand",{0,1},{1,0},20)
draw_stones("st-blue-sand",{0,2},{0,1},10)
draw_stones("st-blue-sand",{19,2},{0,1},10)
draw_stones("st-death",{1,11},{1,0},18)
draw_stones("st-blue-sand",{2,6},{2,0},2)
draw_stones("st-blue-sand",{5,9},{2,0},2)
draw_stones("st-blue-sand",{6,4},{2,0},2)
draw_stones("st-blue-sand",{10,7},{2,0},2)
draw_stones("st-blue-sand",{14,9},{2,0},2)
draw_stones("st-blue-sand",{15,5},{2,0},2)

-- ITEMS --
set_item("it-document",11,6,{text="text1"})

-- OXYDS --
oxyd_default_flavor = "a"
oxyd(3,6)
oxyd(6,9)
oxyd(7,4)
oxyd(11,7)
oxyd(15,9)
oxyd(16,5)
oxyd_shuffle()

-- FORCE --
enigma.AddConstantForce(0,25)

-- ACTOR --
set_actor("ac-blackball",11.5,2.5)

    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
      <el:string el:key="text1">
        <el:english>Free fall with fatal consequences!</el:english>
        <el:translation el:lang="de">Freier Fall mit tödlichen Folgen!</el:translation>
      </el:string>
     </el:i18n>
  </el:protected>
</el:level>
