<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Inverted Laser Spiral" el:subtitle="" el:id="duffy42"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Jacob Scott" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Jacob Scott</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw = 20
levelh = 13

create_world(levelw, levelh)

draw_border("st-greenbrown")
fill_floor("fl-hay")

function renderLine( line, pattern)
    for i=1, strlen(pattern) do
        local c = strsub( pattern, i, i)
        if c =="#" then
            set_stone("st-greenbrown",i-1,line)
        elseif c == "z" then    
            set_actor("ac-blackball", i-.5,line+1)
        elseif c == "o" then
            oxyd(i-1,line)
        elseif c == "@" then    
            hollow(i-1,line)
        elseif c == "/" then
            mirrorp(i-1,line,FALSE,FALSE, 4)
        elseif c == ";" then
            mirrorp(i-1,line,FALSE,FALSE, 2)
        elseif c == "?" then
            mirrorp(i-1,line,TRUE,TRUE, 1)
        elseif c == "x" then    
            set_item("it-key_a", i-1 ,line)
        elseif c == "u" then
            set_attrib(laser(i-1,line, TRUE, NORTH), "name", "laser")
        elseif c == "w" then
            draw_stones("st-glass", {i-1,line},{1,0}, 1)
        elseif c == "g" then
            draw_stones("st-grate1",{i-1,line}, {1,1}, 1)
        end
    end
end

-- Floor:  " "
-- Border: "#"
-- Oxyd:   "o"

renderLine(00,"####################")
renderLine(01,"###gg/            ;#")
renderLine(02,"#ow g /          ; #")
renderLine(03,"#ow g  /        ;  #")
renderLine(04,"#ow?g   /      ;   #")
renderLine(05,"#ow g    /    ;    #")
renderLine(06,"#owgggggggw  ;     #")
renderLine(07,"#owz ?   ;   /     #")
renderLine(08,"#owggggg;     /    #")
renderLine(09,"#ow    ;       /   #")
renderLine(10,"#ow   ;         /  #")
renderLine(11,"#ow  ;           / #")
renderLine(12,"##################u#")

oxyd_shuffle()
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
