<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="- Meditation -" el:subtitle="" el:id="meditation15"/>
      <el:version el:score="1" el:release="1" el:revision="1" el:status="released"/>
      <el:author  el:name="Siegfried Fennig" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2002 Siegfried Fennig</el:copyright>
      <el:license el:type="Donated to Enigma under the projects license" el:open="true"/>
      <el:compatibility el:enigma="0.92">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw = 59
levelh = 13

create_world(levelw, levelh)
fill_floor("fl-abyss", 0,0, levelw,levelh)
fill_floor("fl-normal",20,6, 18,1)
fill_floor("fl-normal",28,2, 2,2)
fill_floor("fl-normal_x",28,9, 2,2)

draw_floor("fl-gradient", {38,5}, {0,1}, 3, {type=4})
draw_floor("fl-gradient", {19,5}, {0,1}, 3, {type=3})
draw_floor("fl-gradient", {22,5}, {1,0}, 1, {type=1})
draw_floor("fl-gradient", {26,5}, {1,0}, 6, {type=1})
draw_floor("fl-gradient", {35,5}, {1,0}, 1, {type=1})
draw_floor("fl-gradient", {22,7}, {1,0}, 1, {type=2})
draw_floor("fl-gradient", {26,7}, {1,0}, 6, {type=2})
draw_floor("fl-gradient", {35,7}, {1,0}, 1, {type=2})

draw_floor("fl-gradient", {21,5}, {1,0}, 1, {type=11})
draw_floor("fl-gradient", {23,5}, {1,0}, 1, {type= 9})
draw_floor("fl-gradient", {25,5}, {1,0}, 1, {type=11})
draw_floor("fl-gradient", {32,5}, {1,0}, 1, {type= 9})
draw_floor("fl-gradient", {34,5}, {1,0}, 1, {type=11})
draw_floor("fl-gradient", {36,5}, {1,0}, 1, {type= 9})
draw_floor("fl-gradient", {21,7}, {1,0}, 1, {type=12})
draw_floor("fl-gradient", {23,7}, {1,0}, 1, {type=10})
draw_floor("fl-gradient", {25,7}, {1,0}, 1, {type=12})
draw_floor("fl-gradient", {32,7}, {1,0}, 1, {type=10})
draw_floor("fl-gradient", {34,7}, {1,0}, 1, {type=12})
draw_floor("fl-gradient", {36,7}, {1,0}, 1, {type=10})

function dh1( x, y)
       hollow( x, y)
       draw_floor("fl-gradient", {x-1,y}, {0,1}, 3, {type=3})
       set_floor("fl-gradient",   x, y-1,           {type=1})
       draw_floor("fl-gradient", {x+1,y}, {0,1}, 3, {type=4})
       set_floor("fl-gradient",   x-1, y-1,         {type=5})
       set_floor("fl-gradient",   x+1, y-1,         {type=6})
       draw_floor("fl-normal",   {x,y}, {0,1}, 4)
end

dh1 (20,2)
dh1 (24,2)
dh1 (33,2)
dh1 (37,2)

function dh2( x, y)
       hollow( x, y)
       draw_floor("fl-gradient", {x-1,y-2}, {0,1}, 3,{type=3})
       set_floor("fl-gradient",   x, y+1,            {type=2})
       draw_floor("fl-gradient", {x+1,y-2}, {0,1}, 3,{type=4})
       set_floor("fl-gradient",   x-1, y+1,          {type=7})
       set_floor("fl-gradient",   x+1, y+1,          {type=8})
       draw_floor("fl-normal",   {x,y-3}, {0,1}, 4)
end

dh2 (20,10)
dh2 (24,10)
dh2 (33,10)
dh2 (37,10)

function ac1( x, y)
       draw_floor("fl-gradient", {x-1,y}, {0,1}, 2, {type=3})
       draw_floor("fl-gradient", {x, y-1},{1,0}, 2, {type=1})
       draw_floor("fl-gradient", {x+2,y}, {0,1}, 2, {type=4})
       set_floor("fl-gradient",   x-1, y-1,         {type=5})
       set_floor("fl-gradient",   x+2, y-1,         {type=6})
       set_floor("fl-gradient",   x-1, y+2,         {type=7})
       set_floor("fl-gradient",   x+2, y+2,         {type=8})
       draw_floor("fl-gradient", {x,y+2}, {1,0}, 2, {type=2})
end

ac1 (28,2)
ac1 (28,9)

set_actor("ac-whiteball-small", 28.5, 2.5, {player=0, mouseforce=1, essential=1})
set_actor("ac-whiteball-small", 29.5, 2.5, {player=0, mouseforce=1, essential=1})
set_actor("ac-whiteball-small", 28.5, 3.5, {player=0, mouseforce=1, essential=1})
set_actor("ac-whiteball-small", 29.5, 3.5, {player=0, mouseforce=1, essential=1})

set_actor("ac-whiteball-small", 28.5, 9.5, {player=0, mouseforce=1, essential=1})
set_actor("ac-whiteball-small", 29.5, 9.5, {player=0, mouseforce=1, essential=1})
set_actor("ac-whiteball-small", 28.5, 10.5, {player=0, mouseforce=1, essential=1})
set_actor("ac-whiteball-small", 29.5, 10.5, {player=0, mouseforce=1, essential=1})
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
