<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="More Black Holes" el:subtitle="" el:id="luc18"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Lukas Schüller" el:email="Lucky_Luc@web.de" el:homepage=""/>
      <el:copyright>Copyright © 2005 Lukas Schüller</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92">
       <el:dependency el:path="lib/ant" el:id="lib/ant" el:release="1" el:preload="true"/>
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:credits>Thanks to Petr Machata for his ant.lua script</el:credits>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
-- Environment
cells={}
cells[","]=cell{floor="fl-gravel"}
cells[" "]=cell{floor="fl-space"}
cells["#"]=cell{stone="st-invisible"}
map_cell_meaning("x", cell{item={"it-wormhole", {targetx="0.5", targety="0.5", range=3, strength=10}}})
level = {
".###################",
"#0    x      x    0#",
"#                  #",
"#   x    xx    x   #",
"#                  #",
"#      ,,,,,,      #",
"#0  x  ,,,,,,  x  0#",
"#      ,,,,,,      #",
"#                  #",
"#   x    xx    x   #",
"#                  #",
"#0    x      x    0#",
"####################"
}
oxyd_default_flavor = "d"
set_default_parent(cells[" "])
create_world_by_map(level)
oxyd_shuffle()
set_actor("ac-blackball", 10,6.5, {player="0"})
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
