<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="- Meditation -" el:subtitle="" el:id="ant23"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Petr Machata" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Petr Machata</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92">
       <el:dependency el:path="lib/ant" el:id="lib/ant" el:release="1" el:preload="true"/>
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
-- 2003-02-09 -- fixes in object groups
-- 2003-02-10 -- rubber band fix
cells={}

cells[" "]=cell{floor={face="fl-metal"}}

puzzles = {};
cells["#"]=cell{parent={{add_multicell, puzzles}}}

cells["O"]=cell{item={face="it-hollow"}}
cells["a"]=cell{item={face="it-trigger", attr={action="openclose", target="doorA"}}}
cells["b"]=cell{item={face="it-trigger", attr={action="openclose", target="doorB"}}}
cells["c"]=cell{item={face="it-trigger", attr={action="openclose", target="doorC"}}}
cells["d"]=cell{item={face="it-trigger", attr={action="openclose", target="doorD"}}}
cells["A"]=cell{parent=cells["O"], stone={face="st-door_b", attr={type="v", name="doorA"}}}
cells["B"]=cell{parent=cells["O"], stone={face="st-door_b", attr={type="v", name="doorB"}}}
cells["C"]=cell{parent=cells["O"], stone={face="st-door_b", attr={type="v", name="doorC"}}}
cells["D"]=cell{parent=cells["O"], stone={face="st-door_b", attr={type="v", name="doorD"}}}

blocks = {};
actors = {};
cells["W"]=cell{parent={{add_multistone, "st-block", blocks}}}
cells["o"]=cell{parent={{add_multiactor, "ac-whiteball-small", actors, {player=0, mouseforce=1, essential=1}}}}

level = {
   "####################",
   "#o  #          #  o#",
   "#   #          #   #",
   "#  W            W  #",
   "###       a      ###",
   "#         b        #",
   "#       AB CD      #",
   "#         c        #",
   "###       d      ###",
   "#  W            W  #",
   "#   #          #   #",
   "#o  #          #  o#",
   "####################"
}

-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
set_default_parent(cells[" "])
create_world_by_map(level)
add_rubber_band_pairs(actors, blocks, 10, 0)
render_puzzles(puzzles);
oxyd_shuffle()
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
