<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Letter Bomb" el:subtitle="Oxyd Magnum 99" el:id="siegfried97"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Siegfried Fennig" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Siegfried Fennig</el:copyright>
      <el:license el:type="GPL version 2" el:open="true"/>
      <el:compatibility el:enigma="0.92" el:engine="oxyd.magnum">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="true"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw = 20
levelh = 13

create_world(levelw, levelh)
enigma.ConserveLevel = FALSE
oxyd_default_flavor = "d"
fill_floor("fl-abyss")
fill_floor("fl-samba", 1, 3, 6, 7)
fill_floor("fl-samba",13, 3, 6, 7)

function renderLine( line, pattern)
    for i=1, strlen(pattern) do
      local c = strsub( pattern, i, i)
      if c =="w" then
         set_stone("st-wood",i-1,line)
      elseif c == "r" then
         set_stone("st-rock5",i-1,line)
      elseif c == "s" then
         set_stone("st-mail-s",i-1,line)
      elseif c == "n" then
         set_stone("st-mail-n",i-1,line)
      elseif c == "h" then
         set_item("it-pipe-h",i-1,line)
      elseif c == "v" then
         set_item("it-pipe-v",i-1,line)
      elseif c == "N" then
         set_item("it-pipe-ne",i-1,line)
      elseif c == "E" then
         set_item("it-pipe-es",i-1,line)
      elseif c == "S" then
         set_item("it-pipe-sw",i-1,line)
      elseif c == "W" then
         set_item("it-pipe-wn",i-1,line)
      elseif c == "d" then
         dynamite(i-1,line)
      elseif c == "B" then
         set_stone("st-bombs",i-1,line)
      elseif c == "o" then
         oxyd( i-1, line)
      elseif c == "i" then
         yy1( "white",  i-1, line)
      elseif c == "j" then
         yy1( "black",  i-1, line)
      elseif c == "x" then
         document(i-1,line,"text1")
      elseif c == "y" then
         document(i-1,line,"text2")
      elseif c == "a" then
         set_actor("ac-blackball", i-.5,line+.5)
         set_item("it-yinyang", i-1, line+.5)
      elseif c == "b" then
         set_actor("ac-whiteball", i-.5,line+.5)
         set_item("it-yinyang", i-1, line+.5)     
        end
    end
end

function yy1( color, x, y)
        stone = format( "st-%s1", color)
        set_stone( stone, x, y)
end

--              01234567890123456789
renderLine(00, "                    ")
renderLine(01, "                    ")
renderLine(02, "                    ")
renderLine(03, " ojrrjo      rnrrrr ")
renderLine(04, " jxd vj      ryEvSr ")
renderLine(05, " r  wvr      rdvvhr ")
renderLine(06, " rWwbwr      rwvwhr ")
renderLine(07, " rhhhhB      BNwahr ")
renderLine(08, " rNEh r      ihhhhi ")
renderLine(09, " rrrrsr      oirrio ")
renderLine(10, "                    ")
renderLine(11, "                    ")
renderLine(12, "                    ")
--              01234567890123456789

oxyd_shuffle()
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
      <el:string el:key="text1">
        <el:english el:translate="true">Everything's been counted carefully!</el:english>
      </el:string> 
      <el:string el:key="text2">
        <el:english el:translate="true">Parts of the tubes disappear during detonation!</el:english>
      </el:string> 
    </el:i18n>
  </el:protected>
</el:level>
