<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="One-Way Woods" el:subtitle="Recycling by Swapping" el:id="duffy135"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Jacob Scott" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2007 Jacob Scott</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw=20
levelh=13

create_world( levelw, levelh)

fill_floor("fl-bluegreen", 0,0,levelw,levelh)

function renderLine( line, pattern)
    for i=1, strlen(pattern) do
        local c = strsub( pattern, i, i)
        if c =="#" then
            set_stone( "st-greenbrown", i-1, line)
        elseif c == "o" then
            oxyd( i-1, line)
        elseif c == "!" then
            abyss(i-1,line)
        elseif c == "z" then
            set_actor("ac-blackball", i-1+1,line+.5, {player=0})
        elseif c == "u" then
            oneway(i-1,line, enigma.NORTH)
        elseif c == "d" then
            oneway(i-1,line, enigma.SOUTH)
        elseif c == "l" then
            oneway(i-1,line, enigma.WEST)
        elseif c == "r" then
            oneway(i-1,line, enigma.EAST)
        elseif c == "g" then
            draw_stones("st-grate1",{i-1,line}, {1,1}, 1)
        elseif c == "S" then
            set_stone("st-swap", i-1,line)
        elseif c == "+" then
            set_stone("st-wood", i-1, line)
        end
    end
end

-- Floor:  " "
-- Border: "#"
-- Oxyd:   "o"

renderLine(00,"####################")
renderLine(01,"#o#    ggggg     #o#")
renderLine(02,"#!#    g#+#g     #!#")
renderLine(03,"#      ggggg       #")
renderLine(04,"#  ggggg   ggggg   #")
renderLine(05,"#  g#u#g   g#d#g   #")
renderLine(06,"#  gl+rg   gr+lg   #")
renderLine(07,"#  g#d#g   g#u#g   #")
renderLine(08,"#  ggggg S ggggg   #")
renderLine(09,"#                  #")
renderLine(10,"#!#      +    z  #!#")
renderLine(11,"#o#              #o#")
renderLine(12,"####################")

oxyd_shuffle()
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="true"/>
        <el:translation el:lang="de">Einweghölzer</el:translation>
      </el:string>
      <el:string el:key="subtitle">
        <el:english el:translate="true"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
