<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Laser Room" el:subtitle="Oxyd Magnum 12" el:id="oxm012"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Petr Machata" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2002 Petr Machata</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92" el:engine="oxyd.magnum">
       <el:dependency el:path="lib/ant" el:id="lib/ant" el:release="1" el:preload="true"/>
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
cells={}
cells["."] = abyss
cells[" "] = cell{floor="fl-metal"}
cells["#"] = cell{stone="st-metal"}
cells["W"] = cell{stone="st-wood"}
cells["-"] = cell{{{mirrorp, FALSE, FALSE, 1}}}
cells["/"] = cell{{{mirrorp, FALSE, TRUE, 2}}}
cells["^"] = cell{{{mirror3, FALSE, FALSE, 3}}}
cells["o"] = cell{actor={"ac-blackball", {player=0}}}
cells["L"] = cell{stone={"st-laser", {on=FALSE, dir=NORTH, name="laser1"}}}
cells["S"] = cell{{{switch, "laser1", "onoff"}}}
cells["0"] = oxyd

level = {
   "###0##0#####0##0####",
   "# ......   ......  #",
   "#                  #",
   "#                  #",
   "#     W            #",
   "#                  #",
   "#  -  ^  -  /  -   #",
   "#.         o      .#",
   "0.    -     -     .0",
   "#.                .#",
   "#                  #",
   "#        LS        #",
   "####################"
}
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
oxyd_default_flavor = "d"
set_default_parent(cells[" "])
create_world_by_map(level)
oxyd_shuffle()
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
