<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd" xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected>
    <el:info el:type="level">
      <el:identity el:title="Hall of Glass" el:subtitle="" el:id="martin86"/>
      <el:version el:score="1" el:release="1" el:revision="0" el:status="released"/>
      <el:author  el:name="Martin Hawlisch" el:email="" el:homepage=""/>
      <el:copyright>Copyright © 2003 Martin Hawlisch</el:copyright>
      <el:license el:type="GPL version 2" el:open="true"/>
      <el:compatibility el:enigma="0.92">
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false"/>
      <el:comments>
        <el:code>Lua 5.1 and XML converted by Leveladministrators</el:code>
      </el:comments>
      <el:score el:easy="-" el:difficult="-"/>
    </el:info>
    <el:luamain><![CDATA[
levelw = 21
levelh = 14

create_world( levelw, levelh)
draw_border("st-glass", 0, 0, 20, 13)
fill_floor("fl-himalaya")

draw_border("st-glass", 2, 3, 9, 7)

oneway( 2,6, WEST)
oneway(10,6, EAST)

set_attrib( laser( 20, 2, 1, WEST), "name", "laser1")
set_attrib( laser( 20,10, 1, WEST), "name", "laser2")
set_attrib( laser(  1,13, 1, NORTH), "name", "laser3")
set_attrib( laser( 12,13, 1, NORTH), "name", "laser4")
set_attrib( laser( 13,13, 1, NORTH), "name", "laser5")
set_attrib( laser( 14,13, 1, NORTH), "name", "laser6")
set_attrib( laser( 15,13, 1, NORTH), "name", "laser7")
set_attrib( laser( 16,13, 1, NORTH), "name", "laser8")
set_attrib( laser( 17,13, 1, NORTH), "name", "laser9")

shogundot1( 4,6, {target="laser1", action="onoff"})
shogundot1( 5,5, {target="laser2", action="onoff"})
shogundot1( 5,7, {target="laser3", action="onoff"})
shogundot1( 6,4, {target="laser4", action="onoff"})
shogundot1( 6,6, {target="laser5", action="onoff"})
shogundot1( 6,8, {target="laser6", action="onoff"})
shogundot1( 7,5, {target="laser7", action="onoff"})
shogundot1( 7,7, {target="laser8", action="onoff"})
shogundot1( 8,6, {target="laser9", action="onoff"})

set_stone("st-shogun-s",4,5)
set_stone("st-shogun-s",4,7)
set_stone("st-shogun-s",5,6)
set_stone("st-shogun-s",6,4)
set_stone("st-shogun-s",6,5)
set_stone("st-shogun-s",6,7)
set_stone("st-shogun-s",6,8)
set_stone("st-shogun-s",7,6)
set_stone("st-shogun-s",8,7)

oxyd( 0, 1)
oxyd( 0,11)
oxyd(18, 0)
oxyd(19, 1)
oxyd(18,12)
oxyd(19,11)

oxyd_shuffle()

set_actor("ac-blackball", 9.5, 5.5)
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
    </el:i18n>
  </el:protected>
</el:level>
