<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<el:level xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
  xsi:schemaLocation="http://enigma-game.org/schema/level/1 level.xsd"
  xmlns:el="http://enigma-game.org/schema/level/1">
  <el:protected >
    <el:info el:type="level">
      <el:identity el:title="Oxyd 28"
        el:subtitle="Oxyd 28"
        el:id="20070104ulf017"/>
      <el:version el:score="1" el:release="1" el:revision="$Revision: 68 $" el:status="released"/>
      <el:author  el:name="Ulf Stegemann" el:email="ulf-enigma@zeitform.de"
        el:homepage="http://ulf.zeitform.de"/>
      <el:copyright>Copyright © 2006 Ulf Stegemann</el:copyright>
      <el:license el:type="GPL v2.0 or above" el:open="true"/>
      <el:compatibility el:enigma="0.92">
        <el:dependency el:path="lib/ant" el:id="lib/ant" el:release="1" el:preload="true"/>
      </el:compatibility>
      <el:modes el:easy="false" el:single="true" el:network="false" el:control="force"
        el:scoreunit="duration" el:scoretarget="time"/>
      <el:score el:easy="02:12" el:difficult="02:12"/>
    </el:info>
    <el:luamain><![CDATA[
-- CELLS --
cells={}
cells[" "]=cell{floor="fl-water"}
cells["x"]=cell{floor="fl-abyss"}
cells["+"]=cell{floor="fl-wood"}
cells["X"]=cell{stone="st-wood"}
cells["D"]=cell{stone="st-plain_move",item={"it-document",{text="text1"}}}
cells["M"]=cell{stone="st-plain_move"}
cells["N"]=cell{floor="fl-water",stone="st-plain_move"}
cells["#"]=cell{floor="fl-water",stone="st-invisible"}
cells["3"]=cell{floor="fl-water",stone="st-glass1"}

-- LANDSCAPE MAP --
level = {
   "xxxxxxxxxxxxxxxxxxxx",
   "####################",
   "#          3  +++++#",
   "# 0N 3  3     XXXX+#",
   "# 0    3  3   +++++#",
   "# 0N+         XXXX+#",
   "# 0++3        D+O++#",
   "# 0+  M+  3   XXXX+#",
   "#30   ++  3  3+++++#",
   "#  33 3      3XXXX+#",
   "#       3 3  3+++++#",
   "####################",
   "xxxxxxxxxxxxxxxxxxxx"
}

-- GENERAL --
enigma.ConserveLevel=TRUE
set_default_parent(cells["+"])
oxyd_default_flavor = "a"
create_world_by_map(level)
oxyd_shuffle()
enigma.WaterSinkSpeed = 600
    ]]></el:luamain>
    <el:i18n>
      <el:string el:key="title">
        <el:english el:translate="false"/>
      </el:string>
      <el:string el:key="subtitle">
        <el:english el:translate="false"/>
      </el:string>
      <el:string el:key="text1">
        <el:english>For heaven's sake ... don't drown!</el:english>
        <el:translation el:lang="de">Bloß nicht absaufen!</el:translation>
      </el:string>
     </el:i18n>
  </el:protected>
</el:level>
