Graphics.Rendering.OpenGL.Raw.NV.TextureShader3

OpenGLRaw-2.6.0.0: A raw binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2015
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell2010

Graphics.Rendering.OpenGL.Raw.NV.TextureShader3

Contents

- Extension Support
- Enums

Description

Synopsis

- glGetNVTextureShader3 :: MonadIO m => m Bool
- gl_NV_texture_shader3 :: Bool
- gl_DEPENDENT_HILO_TEXTURE_2D_NV :: GLenum
- gl_DEPENDENT_RGB_TEXTURE_3D_NV :: GLenum
- gl_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV :: GLenum
- gl_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV :: GLenum
- gl_DOT_PRODUCT_PASS_THROUGH_NV :: GLenum
- gl_DOT_PRODUCT_TEXTURE_1D_NV :: GLenum
- gl_FORCE_BLUE_TO_ONE_NV :: GLenum
- gl_HILO8_NV :: GLenum
- gl_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV :: GLenum
- gl_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV :: GLenum
- gl_OFFSET_HILO_TEXTURE_2D_NV :: GLenum
- gl_OFFSET_HILO_TEXTURE_RECTANGLE_NV :: GLenum
- gl_OFFSET_PROJECTIVE_TEXTURE_2D_NV :: GLenum
- gl_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV :: GLenum
- gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV :: GLenum
- gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV :: GLenum
- gl_SIGNED_HILO8_NV :: GLenum

# Extension Support

glGetNVTextureShader3 :: MonadIO m => m Bool

Is the NV_texture_shader3 extension supported?

gl_NV_texture_shader3 :: Bool

Is the NV_texture_shader3 extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use `glGetNVTextureShader3` in those cases instead.

# Enums

gl_DEPENDENT_HILO_TEXTURE_2D_NV :: GLenum

gl_DEPENDENT_RGB_TEXTURE_3D_NV :: GLenum

gl_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV :: GLenum

gl_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV :: GLenum

gl_DOT_PRODUCT_PASS_THROUGH_NV :: GLenum

gl_DOT_PRODUCT_TEXTURE_1D_NV :: GLenum

gl_FORCE_BLUE_TO_ONE_NV :: GLenum

gl_HILO8_NV :: GLenum

gl_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV :: GLenum

gl_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV :: GLenum

gl_OFFSET_HILO_TEXTURE_2D_NV :: GLenum

gl_OFFSET_HILO_TEXTURE_RECTANGLE_NV :: GLenum

gl_OFFSET_PROJECTIVE_TEXTURE_2D_NV :: GLenum

gl_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV :: GLenum

gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV :: GLenum

gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV :: GLenum

gl_SIGNED_HILO8_NV :: GLenum