Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat

OpenGLRaw-2.6.0.0: A raw binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2015
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell2010

Graphics.Rendering.OpenGL.Raw.ARB.DepthBufferFloat

Contents

- Extension Support
- Enums

Description

Synopsis

- glGetARBDepthBufferFloat :: MonadIO m => m Bool
- gl_ARB_depth_buffer_float :: Bool
- gl_DEPTH32F_STENCIL8 :: GLenum
- gl_DEPTH_COMPONENT32F :: GLenum
- gl_FLOAT_32_UNSIGNED_INT_24_8_REV :: GLenum

# Extension Support

glGetARBDepthBufferFloat :: MonadIO m => m Bool

Is the ARB_depth_buffer_float extension supported?

gl_ARB_depth_buffer_float :: Bool

Is the ARB_depth_buffer_float extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use `glGetARBDepthBufferFloat` in those cases instead.

# Enums

gl_DEPTH32F_STENCIL8 :: GLenum

gl_DEPTH_COMPONENT32F :: GLenum

gl_FLOAT_32_UNSIGNED_INT_24_8_REV :: GLenum