Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3

OpenGLRaw-2.6.0.0: A raw binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2015
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell2010

Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3

Contents

- Extension Support
- Enums

Description

Synopsis

- glGetNVVertexProgram3 :: MonadIO m => m Bool
- gl_NV_vertex_program3 :: Bool
- gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB :: GLenum

# Extension Support

glGetNVVertexProgram3 :: MonadIO m => m Bool

Is the NV_vertex_program3 extension supported?

gl_NV_vertex_program3 :: Bool

Is the NV_vertex_program3 extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use `glGetNVVertexProgram3` in those cases instead.

# Enums

gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB :: GLenum