Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle

OpenGLRaw-2.6.0.0: A raw binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2015
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell2010

Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle

Contents

- Extension Support
- Enums

Description

Synopsis

- glGetNVTextureRectangle :: MonadIO m => m Bool
- gl_NV_texture_rectangle :: Bool
- gl_MAX_RECTANGLE_TEXTURE_SIZE_NV :: GLenum
- gl_PROXY_TEXTURE_RECTANGLE_NV :: GLenum
- gl_TEXTURE_BINDING_RECTANGLE_NV :: GLenum
- gl_TEXTURE_RECTANGLE_NV :: GLenum

# Extension Support

glGetNVTextureRectangle :: MonadIO m => m Bool

Is the NV_texture_rectangle extension supported?

gl_NV_texture_rectangle :: Bool

Is the NV_texture_rectangle extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use `glGetNVTextureRectangle` in those cases instead.

# Enums

gl_MAX_RECTANGLE_TEXTURE_SIZE_NV :: GLenum

gl_PROXY_TEXTURE_RECTANGLE_NV :: GLenum

gl_TEXTURE_BINDING_RECTANGLE_NV :: GLenum

gl_TEXTURE_RECTANGLE_NV :: GLenum