Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor

OpenGLRaw-2.6.0.0: A raw binding for the OpenGL graphics system

Copyright | (c) Sven Panne 2015
License | BSD3
Maintainer | Sven Panne <svenpanne@gmail.com>
Stability | stable
Portability | portable
Safe Haskell | None
Language | Haskell2010

Graphics.Rendering.OpenGL.Raw.EXT.SeparateSpecularColor

Contents

- Extension Support
- Enums

Description

Synopsis

- glGetEXTSeparateSpecularColor :: MonadIO m => m Bool
- gl_EXT_separate_specular_color :: Bool
- gl_LIGHT_MODEL_COLOR_CONTROL_EXT :: GLenum
- gl_SEPARATE_SPECULAR_COLOR_EXT :: GLenum
- gl_SINGLE_COLOR_EXT :: GLenum

# Extension Support

glGetEXTSeparateSpecularColor :: MonadIO m => m Bool

Is the EXT_separate_specular_color extension supported?

gl_EXT_separate_specular_color :: Bool

Is the EXT_separate_specular_color extension supported? Note that in the presence of multiple contexts with different capabilities, this might be wrong. Use `glGetEXTSeparateSpecularColor` in those cases instead.

# Enums

gl_LIGHT_MODEL_COLOR_CONTROL_EXT :: GLenum

gl_SEPARATE_SPECULAR_COLOR_EXT :: GLenum

gl_SINGLE_COLOR_EXT :: GLenum