Textual types - The Rust Reference

# Textual types

The types `char` and `str` hold textual data.

A value of type `char` is a Unicode scalar value (i.e. a code point that is not a surrogate), represented as a 32-bit unsigned word in the 0x0000 to 0xD7FF or 0xE000 to 0x10FFFF range. A `[char]` is effectively a UCS-4 / UTF-32 string.

A value of type `str` is a Unicode string, represented as an array of 8-bit unsigned bytes holding a sequence of UTF-8 code points. Since `str` is a dynamically sized type, it is not a first-class type, but can only be instantiated through a pointer type, such as `&str`.