/******************************************************************************
 *                       ____    _    _____                                   *
 *                      / ___|  / \  |  ___|    C++                           *
 *                     | |     / _ \ | |_       Actor                         *
 *                     | |___ / ___ \|  _|      Framework                     *
 *                      \____/_/   \_|_|                                      *
 *                                                                            *
 * Copyright 2011-2018 Dominik Charousset                                     *
 *                                                                            *
 * Distributed under the terms and conditions of the BSD 3-Clause License or  *
 * (at your option) under the terms and conditions of the Boost Software      *
 * License 1.0. See accompanying files LICENSE and LICENSE_ALTERNATIVE.       *
 *                                                                            *
 * If you did not receive a copy of the license files, see                    *
 * http://opensource.org/licenses/BSD-3-Clause and                            *
 * http://www.boost.org/LICENSE_1_0.txt.                                      *
 ******************************************************************************/

#pragma once

#include <cstddef>

#include "caf/actor.hpp"
#include "caf/make_actor.hpp"
#include "caf/actor_cast.hpp"
#include "caf/replies_to.hpp"
#include "caf/actor_system.hpp"
#include "caf/intrusive_ptr.hpp"
#include "caf/composed_type.hpp"
#include "caf/abstract_actor.hpp"
#include "caf/stateful_actor.hpp"
#include "caf/typed_behavior.hpp"
#include "caf/typed_response_promise.hpp"

#include "caf/detail/mpi_splice.hpp"
#include "caf/decorator/splitter.hpp"
#include "caf/decorator/sequencer.hpp"

namespace caf {

template <class... Sigs>
class typed_event_based_actor;

namespace io {

template <class... Sigs>
class typed_broker;

} // namespace io

/// Identifies a statically typed actor.
/// @tparam Sigs Signature of this actor as `replies_to<...>::with<...>`
///              parameter pack.
template <class... Sigs>
class typed_actor : detail::comparable<typed_actor<Sigs...>>,
                    detail::comparable<typed_actor<Sigs...>, actor>,
                    detail::comparable<typed_actor<Sigs...>, actor_addr>,
                    detail::comparable<typed_actor<Sigs...>, strong_actor_ptr> {
 public:
  static_assert(sizeof...(Sigs) > 0, "Empty typed actor handle");

  // -- friend types that need access to private ctors
  friend class local_actor;

  template <class>
  friend class data_processor;

  template <class>
  friend class detail::type_erased_value_impl;

  template <class...>
  friend class typed_actor;

  // allow conversion via actor_cast
  template <class, class, int>
  friend class actor_cast_access;

  // tell actor_cast which semantic this type uses
  static constexpr bool has_weak_ptr_semantics = false;

  /// Creates a new `typed_actor` type by extending this one with `Es...`.
  template <class... Es>
  using extend = typed_actor<Sigs..., Es...>;

  /// Creates a new `typed_actor` type by extending this one with another
  /// `typed_actor`.
  template <class... Ts>
  using extend_with =
    typename detail::extend_with_helper<typed_actor, Ts...>::type;

  /// Identifies the behavior type actors of this kind use
  /// for their behavior stack.
  using behavior_type = typed_behavior<Sigs...>;

  /// Identifies pointers to instances of this kind of actor.
  using pointer = typed_event_based_actor<Sigs...>*;

  /// Identifies the base class for this kind of actor.
  using base = typed_event_based_actor<Sigs...>;

  /// Identifies pointers to brokers implementing this interface.
  using broker_pointer = io::typed_broker<Sigs...>*;

  /// Identifies the base class of brokers implementing this interface.
  using broker_base = io::typed_broker<Sigs...>;

  /// Stores the template parameter pack.
  using signatures = detail::type_list<Sigs...>;

  /// Identifies the base class for this kind of actor with actor.
  template <class State>
  using stateful_base = stateful_actor<State, base>;

  /// Identifies the base class for this kind of actor with actor.
  template <class State>
  using stateful_pointer = stateful_actor<State, base>*;

  /// Identifies the broker_base class for this kind of actor with actor.
  template <class State>
  using stateful_broker_base =
    stateful_actor<State, broker_base>;

  /// Identifies the broker_base class for this kind of actor with actor.
  template <class State>
  using stateful_broker_pointer =
    stateful_actor<State, broker_base>*;

  typed_actor() = default;
  typed_actor(typed_actor&&) = default;
  typed_actor(const typed_actor&) = default;
  typed_actor& operator=(typed_actor&&) = default;
  typed_actor& operator=(const typed_actor&) = default;

  template <class... Ts>
  typed_actor(const typed_actor<Ts...>& other) : ptr_(other.ptr_) {
    static_assert(detail::tl_subset_of<
                    signatures,
                    detail::type_list<Ts...>
                  >::value,
                  "Cannot assign incompatible handle");
  }

  // allow `handle_type{this}` for typed actors
  template <class T,
            class = detail::enable_if_t<actor_traits<T>::is_statically_typed>>
  typed_actor(T* ptr) : ptr_(ptr->ctrl()) {
    static_assert(detail::tl_subset_of<signatures,
                                       typename T::signatures>::value,
                  "Cannot assign T* to incompatible handle type");
    CAF_ASSERT(ptr != nullptr);
  }

  template <class... Ts>
  typed_actor& operator=(const typed_actor<Ts...>& other) {
    static_assert(detail::tl_subset_of<
                    signatures,
                    detail::type_list<Ts...>
                  >::value,
                  "Cannot assign incompatible handle");
    ptr_ = other.ptr_;
    return *this;
  }

  inline typed_actor& operator=(std::nullptr_t) {
    ptr_.reset();
    return *this;
  }

  /// Queries whether this actor handle is valid.
  inline explicit operator bool() const {
    return static_cast<bool>(ptr_);
  }

  /// Queries whether this actor handle is invalid.
  inline bool operator!() const {
    return !ptr_;
  }

  /// Queries the address of the stored actor.
  actor_addr address() const noexcept {
    return {ptr_.get(), true};
  }

  /// Returns the ID of this actor.
  actor_id id() const noexcept {
    return ptr_->id();
  }

  /// Returns the origin node of this actor.
  node_id node() const noexcept {
    return ptr_->node();
  }

  /// Returns the hosting actor system.
  inline actor_system& home_system() const noexcept {
    return *ptr_->home_system;
  }

  /// Exchange content of `*this` and `other`.
  void swap(typed_actor& other) noexcept {
    ptr_.swap(other.ptr_);
  }

  /// @cond PRIVATE

  abstract_actor* operator->() const noexcept {
    return ptr_->get();
  }

  abstract_actor& operator*() const noexcept {
    return *ptr_->get();
  }

  intptr_t compare(const typed_actor& x) const noexcept {
    return actor_addr::compare(get(), x.get());
  }

  intptr_t compare(const actor& x) const noexcept {
    return actor_addr::compare(get(), actor_cast<actor_control_block*>(x));
  }

  intptr_t compare(const actor_addr& x) const noexcept {
    return actor_addr::compare(get(), actor_cast<actor_control_block*>(x));
  }

  intptr_t compare(const strong_actor_ptr& x) const noexcept {
    return actor_addr::compare(get(), actor_cast<actor_control_block*>(x));
  }

  typed_actor(actor_control_block* ptr, bool add_ref) : ptr_(ptr, add_ref) {
    // nop
  }

  friend inline std::string to_string(const typed_actor& x) {
    return to_string(x.ptr_);
  }

  friend inline void append_to_string(std::string& x, const typed_actor& y) {
    return append_to_string(x, y.ptr_);
  }

  template <class Inspector>
  friend typename Inspector::result_type inspect(Inspector& f, typed_actor& x) {
    return f(x.ptr_);
  }

  /// Releases the reference held by handle `x`. Using the
  /// handle after invalidating it is undefined behavior.
  friend void destroy(typed_actor& x) {
    x.ptr_.reset();
  }

  /// @endcond

private:
  actor_control_block* get() const noexcept {
    return ptr_.get();
  }

  actor_control_block* release() noexcept {
    return ptr_.release();
  }

  typed_actor(actor_control_block* ptr) : ptr_(ptr) {
    // nop
  }

  strong_actor_ptr ptr_;
};

/// @relates typed_actor
template <class... Xs, class... Ys>
bool operator==(const typed_actor<Xs...>& x,
                const typed_actor<Ys...>& y) noexcept {
  return actor_addr::compare(actor_cast<actor_control_block*>(x),
                             actor_cast<actor_control_block*>(y)) == 0;
}

/// @relates typed_actor
template <class... Xs, class... Ys>
bool operator!=(const typed_actor<Xs...>& x,
                const typed_actor<Ys...>& y) noexcept {
  return !(x == y);
}

/// @relates typed_actor
template <class... Xs>
bool operator==(const typed_actor<Xs...>& x, std::nullptr_t) noexcept {
  return actor_addr::compare(actor_cast<actor_control_block*>(x), nullptr) == 0;
}

/// @relates typed_actor
template <class... Xs>
bool operator==(std::nullptr_t, const typed_actor<Xs...>& x) noexcept {
  return actor_addr::compare(actor_cast<actor_control_block*>(x), nullptr) == 0;
}

/// @relates typed_actor
template <class... Xs>
bool operator!=(const typed_actor<Xs...>& x, std::nullptr_t) noexcept {
  return !(x == nullptr);
}

/// @relates typed_actor
template <class... Xs>
bool operator!=(std::nullptr_t, const typed_actor<Xs...>& x) noexcept {
  return !(x == nullptr);
}

/// Returns a new actor that implements the composition `f.g(x) = f(g(x))`.
/// @relates typed_actor
template <class... Xs, class... Ys>
composed_type_t<detail::type_list<Xs...>, detail::type_list<Ys...>>
operator*(typed_actor<Xs...> f, typed_actor<Ys...> g) {
  using result = composed_type_t<detail::type_list<Xs...>,
                                 detail::type_list<Ys...>>;
  auto& sys = g->home_system();
  auto mts = sys.message_types(detail::type_list<result>{});
  return make_actor<decorator::sequencer, result>(
    sys.next_actor_id(), sys.node(), &sys,
    actor_cast<strong_actor_ptr>(std::move(f)),
    actor_cast<strong_actor_ptr>(std::move(g)), std::move(mts));
}

template <class... Xs, class... Ts>
typename detail::mpi_splice<
  typed_actor,
  detail::type_list<Xs...>,
  typename Ts::signatures...
>::type
splice(const typed_actor<Xs...>& x, const Ts&... xs) {
  using result =
    typename detail::mpi_splice<
      typed_actor,
      detail::type_list<Xs...>,
      typename Ts::signatures...
    >::type;
  std::vector<strong_actor_ptr> tmp{actor_cast<strong_actor_ptr>(x),
                                    actor_cast<strong_actor_ptr>(xs)...};
  auto& sys = x->home_system();
  auto mts = sys.message_types(detail::type_list<result>{});
  return make_actor<decorator::splitter, result>(sys.next_actor_id(),
                                                 sys.node(), &sys,
                                                 std::move(tmp),
                                                 std::move(mts));
}

} // namespace caf

// allow typed_actor to be used in hash maps
namespace std {
template <class... Sigs>
struct hash<caf::typed_actor<Sigs...>> {
  size_t operator()(const caf::typed_actor<Sigs...>& ref) const {
    return ref ? static_cast<size_t>(ref->id()) : 0;
  }
};
} // namespace std

