Irrlicht 3D Engine: irrMap.h File Reference

| Irrlicht 3D Engine |

Classes | Namespaces
irrMap.h File Reference
`#include "irrTypes.h"`
`#include "irrMath.h"`

Go to the source code of this file.

## Classes

- class irr::core::map< KeyType, ValueType >::AccessClass
- class irr::core::map< KeyType, ValueType >::ConstIterator
    Const Iterator. More...
- class irr::core::map< KeyType, ValueType >::Iterator
    Normal Iterator. More...
- class irr::core::map< KeyType, ValueType >
    map template for associative arrays using a red-black tree More...
- class irr::core::map< KeyType, ValueType >::ParentFirstIterator
    Parent First Iterator. More...
- class irr::core::map< KeyType, ValueType >::ParentLastIterator
    Parent Last Iterator. More...
- class irr::core::map< KeyType, ValueType >::RBTree< KeyTypeRB, ValueTypeRB >
    red/black tree for map

## Namespaces

- namespace irr

    Everything in the Irrlicht Engine can be found in this namespace.

- namespace irr::core

    Basic classes such as vectors, planes, arrays, lists, and so on can be found in this namespace.