Irrlicht 3D Engine: IXMLReader.h File Reference

| Irrlicht 3D Engine |

Namespaces | Typedefs
IXMLReader.h File Reference
`#include "IReferenceCounted.h"`
`#include "irrXML.h"`

Go to the source code of this file.

## Namespaces

- namespace irr

    Everything in the Irrlicht Engine can be found in this namespace.

- namespace irr::io

    This namespace provides interfaces for input/output: Reading and writing files, accessing zip archives, xml files, ...

## Typedefs

- typedef IIrrXMLReader< wchar_t,
  IReferenceCounted > irr::io::IXMLReader
    An xml reader for wide characters, derived from IReferenceCounted.
- typedef IIrrXMLReader< c8,
  IReferenceCounted > irr::io::IXMLReaderUTF8
    An xml reader for ASCII or UTF-8 characters, derived from IReferenceCounted.