# Copyright (c) 2022-2025 Thomas Frohwein
#
# Permission to use, copy, modify, and distribute this software for any
# purpose with or without fee is hereby granted, provided that the above
# copyright notice and this permission notice appear in all copies.
#
# THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
# WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
# MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
# ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
# WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
# ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
# OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.

package IndieRunner::Engine::XNA;

=head1 NAME

IndieRunner::Engine::XNA - XNA engine module

=head1 DESCRIPTION

Module to set up and launch games made with XNA.
It inherits from L<IndieRunner::Engine::Mono>.

=over 8

=cut

use v5.36;
use version 0.77; our $VERSION = version->declare( 'v0.0.1' );
use parent 'IndieRunner::Engine::Mono';

use Carp;
use File::Find::Rule;

=item setup()

Adds conversion of media file formats that are not supported by the emulation of XNA through FNA.

=cut

sub setup ( $self ) {
	$self->SUPER::setup();

	# enumerate all WMA and WMV files
	my @wmafiles = File::Find::Rule->file()
					->name( '*.wma' )
					->in( '.' );
	my @wmvfiles = File::Find::Rule->file()
					->name( '*.wmv' )
					->in( '.' );

	foreach my $w ( @wmafiles ) {
		my $ogg = substr( $w, 0, -3 ) . 'ogg';
		$$self{ mode_obj }->convert( $w, $ogg );
	}
	foreach my $w ( @wmvfiles ) {
		my $ogv = substr( $w, 0, -3 ) . 'ogv';
		$$self{ mode_obj }->convert( $w, $ogv );
	}
}

1;

__END__

=back

=head1 SEE ALSO

L<IndieRunner::Engine::Mono>

=head1 AUTHOR

Thomas Frohwein E<lt>thfr@cpan.orgE<gt>.

=head1 COPYRIGHT

Copyright 2022-2025 by Thomas Frohwein E<lt>thfr@cpan.orgE<gt>.

This program is free software; you can redistribute it and/or modify it under the ISC license.
